[ESO] A Return to the Caster Sorcerer
On Sunday night I realized I’d not been logging in my various alts each day in order to buy their horse levels. This could not stand! So I flipped into my NB tank, my NB healer, my VR1 melee sorcerer, and then when I got to my VR1 caster sorcerer I got the urge to keep playing. . . . . So I did a bit more of Auridon with her. Not a whole lot, but got a couple of quests completed and did a dolmen. Overall, I found it to be quite fun and a bit challenging, I remember thinking to myself that I didn’t really see why people said VR was too challenging — like hitting a difficulty wall. Yes, takes 5 hits to kill a mob instead of 3 now, but …. if you could do it before, I can’t see why you can’t still do it.
Monday night I went back to the Templar in Malabal Tor for an hour-ish and got her up to level 37. Something odd occured to me while playing that character — I was actually a bit stressed with the idea that I didn’t know where to go next, how to get around the map, etc, where on the NB healer over the weekend it was nice and convenient to know exactly what to do and where to go next in Rivenspire. I thought that was weird since knowing where to go also loses the joy of the adventure. “Been there, done that.” I *like* exploring new zones, so I don’t know why I felt that way with the Templar that night. I guess it maybe just depends on my mood as I’m playing? Sometimes I simply want “the old familiar stuff?”
Anyway, last night (and even for an hour this morning due to waking before my alarm) I played the caster sorcerer again. This was brought on in part due to reading the Tamriel Foundry forums yesterday and finding this caster spec that sounded very very interesting to me. It sounded from the writeup to be even more effective than my current one, and hey… I’m all about the dps, so…… 12,300 gold later I’ve respec’d in order to have all the skills from the spec (I had not taken some of them, or had “the wrong morph” for others, so the re-spec was required). Due to not having taken some of those skills before it means I needed to level them to get to their morphs, especially since a lot of the build’s skill synergy and resource management comes from the morph effects. I also had to craft myself a 2nd destruction staff since it’s a destro/destro build. And I’ve moved some skills around during the process of leveling them in order to get as many of the “new ones” on a single bar as I could in order to level them simultaneously instead of “turn in this quest on bar 1, then this next quest on bar 2, etc.”
With the reduction in difficulty in the VR1 (can’t really tell if the mobs aren’t hitting as hard — they never hit me much anyway) reducing the mob’s HP to about 1750 instead of 2000…. they still take 5 hits to kill — maybe 4 if I get a good crit. OTOH, since my build is currently kinda non-optimal due to having all the leveling skills on the bar I’m still taking out the single mobs before they can get to me. Vs. 2 mobs the 2nd one will hit me a time or 2, but not a big deal, and I’ve taken on 3-packs also, but there’s bar-swapping involved then in order to activate Critical Surge for heals and maybe pop off some AE’s before swapping to the leveling bar in order to finish the mobs off and get the xp applied toward the skills that need it.
Something I thought kind of amusing was that a dolmen went active near me and it ended up being a trio of us doing it. After we finished one of the people asked “Did that seem too easy?” The other guy replied “They adjusted the vet zones difficulty on Monday.” “Ah….” So thus we see….. not everyone keeps up on the game news and the updates. I know… I’ve read the things that say only something like 14% of people actually pay any attention, but I guess I’ve always just run with people in that 14%, so it was a bit of an epiphany to see it right in front of me.
Anyway, between Sunday night, last night, and the brief session this morning, the Breton Sorc has gone from about 50% of the way to VR2 up to a bit over 80% now. I think I’m going to easily hit VR2 before getting to the next zone. And in crafting news, I’ve got all 8 traits researched for the bow now, with the inferno and lightning staves due to finish later today. Now I just need to find frost and healing staves with the training trait so I can research them and in a bit over a month (just started researching the 7th trait on shield, so that’s 12-ish days plus another 25 for the 8th trait) I’ll have all the woodworking traits researched. For blacksmithing, I’m 6’s across the board now and working on the 7th trait for 3 items…. though that’s kind of irrelevant to anything since the sets need either 6 or 8. For clothing, I’m 6’s on all the light armor, and 3/7 are 6’s on leather, with 3 others working on the 6th trait and 1 due to finish today so that I can get the last piece of leather going on its 6th trait also. Not exactly the fastest process, but….. getting there.
I’m approaching 1000 words here, so I’ll wrap it up. I’ve stopped doing the screenshot dumps on this site, instead just dumping everything to an album on my Anook profile. You can check it (the album)/them (the pics) out here, if you care to. Lots of raw pics — uncropped, unedited, and no captions, so I don’t know how exciting they would be to anyone other than me, but…. there they are anyway.