[Various Games] It’s been a while. . .
IRL’s been rather nuts for the past month. Been putting in a lot of hours at work due to an office move, and my significant other’s got new meds so she’s needed some time to adjust to them and that requires my attention as well, so… gaming time has been reduced and “slow time” at work that I’d typically use to post has been non-existent. Up until now, anyway…..
On the ESO front, my NB tank is now up to level 32, so he’s gotten 9 or 10 levels since I last reported on him. Mostly running around in light armor and using the 1H + Shield anymore (as you can see in the screenie), since blocking is the only armor that matters and magicka is the only resource pool that matters for damage, so…. light armor is the only one worth wearing. Man, I hope they balance that better soon. I wanna play my melee sorcerer again sometime without feeling gimped.
Did a bit of Civ5 also. Not really too much to report on that front other than that it’s still insanely addictive with the whole “1 . . . . more. . . . .turn . . . . ” thing going, so when the “Beyond Earth” version comes out I’m thinking I’m going to be losing a lot of sleep for several days after that.
The “Director’s Cut” of Shadowrun Returns was released last week. The new UI is wonderful. The customization/upgrade of your companions is very nice. The enemy AI makes more informed decisions — they focus fire, if you ever bunch up prepare to see some incoming grenades, and they take advantage of cover and don’t leave it unless forced, so it overall feels a lot more tactical. Armor’s been changed to be straight damage reduction now also, instead of reduced chance to crit. Overall, combat feels a lot better, though it can take quite a bit longer now as a result of the changes.
Even so, the only time it got a bit frustrating (so far, anyway) is on the mission to retrieve the “MKVI.” Where before he’d just spray everything with his minigun and it’d all fall down, now everyone’s hiding behind behind cover so he misses a lot and then what does hit takes half damage due to cover, which is then further reduced by their armor, so……. getting out during that mission is, well….. I haven’t succeeded at it yet. Failed on my only attempt so far becuz I peeked my main character around the corner and every enemy focused on him. Only had 2 trauma kits for “rez” and used both but couldn’t pull him back far enough, so he went down a couple more times and well… time to reload last save, but that fight had gotten annoying enough that I didn’t feel like it at the time. And then a car crashed into a power pole just behind my house and it took 11 hours for the power company to get a new pole in and the lines hooked back up, so. . . . .
I hope all is well in the gaming world. I’ll eventually dip my toe into the F2P version of ArcheAge once the initial launch rush dies down, but until then. . . . Happy Gaming!