[FFXIV] This Crafting Thing
Now that my leveling journey is nearly complete, I’ve begun to devote more time to crafting to see what all I can do with it. While I was leveling all my crafting jobs up, I made use of the video guides and a google doc from “Mango7Rolls” that had very useful advice and information that was a huge help.
Of course now that I’m level 70 with all my crafters and have the full i290 crafted gear, it’s the little things to focus on now — things like how to meld, how to even get the materia to use for the melds, and so on. Combat job materia is quite easy to get, between Centurio seals, leveling roulette, and hunts, but crafting materia — that’s harder. You can buy the level 5 materia with red scrip (400 apiece) but the only way I know of to get level 6 materia is by breaking down spiritbonded gear, and even then it’s only about a 10% chance, so…. yeah, there’s a bit more effort involved there.
Essentially what you gotta do is craft yourself an entire “spare set” of the i290 gear. This is something of a project on its own, especially if you don’t want to spend money buying materials. You need 140 “twincoon” which are an occasional drop from the giant silkworm mobs in the Fringes, or you can have retainers go hunting for it and bring back 7 an hour. Yeah — 7.
Anyway… just off the top of my head it’s something like 140 twincoon, 32 halgai manes, 32 mansaziri hair, 51 effervescent water, 2 crescent spring water, 15 gazelle hides, 5 natron (made from rock salt and effervescent water), 5 linseed oil (made from flax), 24 zelkova logs, 12 persimmon logs, 25 persimmons, and 5 terebinth. I think that’s all of it, but I probably forgot an item or 3. But yeah…. get all that together, then start banging out 35 twinthread, which then becomes 9 twinsilk and 8 thread left over, then make 16 worsted yarn and turn 12 of it into Steppe Serge with 4 yarn left over, turn the gazelle hides, persimmons, and terebinth into gazelle leather, the zelkova and persimmon logs into lumber, while also making some varnish, and then once that’s all done you’re finally ready to craft the 11 gear pieces — 6 armor, 5 jewelry (wooden jewelry, no less, hence the lumber).
After they’re done, equip them all and put a single materia in each of them. Melded items bond faster. And then pop a spiritbond potion (make +5’s yourself, or use red scrips to buy +3’s) and do a quick synthesis of about 150 (if using a +5 potion) to 210 (if using a +3 potion) of… well… anything high-level, really. Mango7Rolls suggests things like molybdenum ingots or palladium nuggets since you can sell those pretty easily — borne out by me selling a couple of small stacks of palladium nuggets on the 1st day for nearly 200K in profit. Using quick synth there’s about a 20-25% failure rate, and it just does NQ items, but it also will burn through about 10 items per minute so you’re done in 15-20 minutes, where if I used the crafting macros to make 200 it’d be more like 4 hours, so even with the loss of items (which still advances the spiritbond) it’s worth it to do the quick synth, simply for the time saved. Of course there’s all the gathering of 800 raws beforehand… Fortunately I can turn off the game sounds and listen to music while running in endless circles gathering.
Yeah, it’s kinda labor intensive, but it gets you a decent chunk of level 5 materia and 1 or 2 level 6’s each time, so it’s worth it, IMO. Of course I still need to get a bunch of scrips so I can get all my master books. I’ve actually bought all the level 5’s, but I need to backfill in the level 3’s and 4’s too. I’m not sure I care about the 1’s and 2, and they have odd requirements of things to craft for the 1’s and demimateria (which aren’t really used) for the 2’s, so… we’ll see. I’ll probably eventually do it becuz I’m a completionist, but it can wait.
On the leveling front, I got AST from 67 to 70 over the weekend. Initially I planned to just do the “HW & SB Hunt logs, plus the HW Beast Tribes” thing that gets about 3.1 million xp per day —
— and just take my time, but given how the timers work, on Saturday morning I ended up doing that 2.5 times (hunt logs from Thursday, logs and quests from Friday before 9 am, logs and quests from Saturday after 9 am) which got me to less than 1 million xp to go for level 68, so I kinda went “why not?” and queued up for Doma Castle. And found it insanely easy to heal. This dinged me to 68 so I did my job quest, and then I re-ran it 4 more times and hit 69, then ran Castrum Abania 3 times, and boom there it was.
What I found while doing all of that was: I am fine when healing if everyone’s doing their good avoidance of telegraphs, but if a couple of things go wrong, then I get easily flustered and lose track of the various things going on and then it all falls to pieces. And I also found when playing AST that I generally like to run Noct on trash, and Diurnal on bosses. Trash tends to not really hit me or the dps, so having Noct’s powerful shields seems to do really well for the tank. Bosses tend to do unavoidable AE from time to time, though, so I like Diurnal there so that Aspected Helios will actually top the group off, not just put a shield on them. Probably just as effective either way, but I like full bars. 2nd boss in Catrum Abania I leave on Noct though. He has powerful tankbusters, and the rest of the group *shouldn’t* take any damage if he’s done right, so keeping the shields on the tank works better there.
So anyway… 2 levels left on White Mage and then I’m all leveled up. I should finish that this week, even if I don’t do any dungeons. We’ll see how it goes.
Happy gaming out there!