Category Archives: Aion
Today was the official release of Issue One of the Official (digital) magazine for Aion. I decided to subscribe for a year, and I made no hesitation to mention that it was due to in game perks and pre-order items. I signed up before I knew what the magazine would look like, and I had a LOT of people tell me what a horrible idea it was (the magazine in general).
Now that it’s been released, I can talk with a little more clarity.
The first issue contains 102 pages which is a ‘bonus’ for this first issue. The future ones will not be quite so lengthy.
- Absolutely beautiful. Amazing pictures on every single page and the layout is just fantastic. No complaints.
- LOTS of content. There are over 9 in depth guides for players, granted most of them currently revolve around the new player experience, but for the first issue what else do you really expect.
- There are videos that have been added into the magazine, and they’ve been added flawlessly. They look incredible, play easily, and they include music. Watching a video in your digital magazine is neat.
- In game items – although this month was a hat that looks horrible.
- The articles are very well written, and actually interesting. There is also a little community involvement with guildes of the month and players.
- Flipping page animation? Neat. Makes it feel more realistic.
- It’s flash driven, and you do not actually GET a copy at all, be it digital or otherwise. The only way you can view it is to go to the aionmagazine.com web site and log in. What happens in 10 years when the site no longer exists or a weekend when you don’t have internet?
- The images are pretty small, and unless you’re reading it on a super sized monitor, you may have issues. There’s no way to actually enlarge them while browsing the digital magazine.
- Like all magazines, there are ads.
- A PDF version of this would be REALLY nice. I’d like to be able to browse random articles on my iphone, or whatever device I happen to be using.
Do I think it was worth the cost? I do. Especially if the quality of the articles and guides keeps up throughout the next issues. Sure it’s quite “new” to me and I’m not exactly sold on the whole “pay us money but you don’t really get anything tangible” but it’s still an hour or two of entertainment and a lot of knowledge that I didn’t have before.
This issue also included a huge feature on the “Future of Aion”, and some great interviews. I would like more player involvement (there is a feature on guilds, and a player of the month but what about some fan art or community events) but aside from that it is a pretty sleek neat looking digital magazine, and I don’t personally have too many complaints about this new revenue method.
Maybe it’s because I haven’t played a lot of single player games in my life time but I absolutely love cutscenes. I’ve really come to appreciate them in MMOs too as they’ve been making more and more of an appearance. Aion has a good selection of cutscenes, and one of the things I really like about them is that they don’t drag on and on. They’re quick, so it doesn’t feel like they’re taking a big huge chunk of my game play out.
I really liked the cutscenes that EQ2 had added (there’s one in Najena’s Hollow tower, there was one in the Halloween event, and there’s one in Fens of Nathsar when you move over to the ice floats) but I felt they were a little long. You can exit them quickly by hitting escape, but I do suggest everyone watches them at least once.
I also love the cut scenes in LotRO, although they’re a little different. They’re usually action packed, and you still feel as though you are very much a part of the scene if that makes any sense. It doesn’t feel as though you’re removed from the situation at all.
I appreciate the time it must have taken the developers of Aion to incorporate every single character into their scenes. Some of the first ones that show your Daeva’s past are simply amazing, and the ‘visions’ that everyone goes through before they get their wings really left me breathless. Of course now that I’ve seen both the Asmodian and Elyos side I tend to want to rush through them.There’s no real re-playability when it comes to cutscenes, unless you’re a fan of watching a different avatar walk through the same path that a previous character has already experienced.
So what can game developers do to help this and keep their scenes fresh? Well, of course it means extra work, but they could try to add more class specific text to the cutscenes. While a lot of us may play the same race over and over, few play the same class. Maybe the cutscenes could ‘remember’ what previous tasks a character has already done (ie: a recent achievement goal) and make a comment about it. Draw the characters into the story that much more. There are tons of creative options out there. I just hate seeing all the hard work that gets put into these scenes go to waste as people just want to get to the ‘meat’ of the game. Me, I’m all about a good story.