Category Archives: Final Fantasy XIV
It’s been a while since I’ve posted becuz, well….. I’m still playing 3-5 times a week in order to cap out tomes, but other than doing a couple of FC Diadem runs one weekend, I’ve not been doing anything new or terribly exciting. I’ve actually been playing a lot of Stellaris lately when not in FFXIV, even. So…. here’s a picture post 😉
And there you have it. Happy gaming out there!
All righty… everything’s at 70, so now what do I have left to do in this game?
There’s still the daily Expert Roulette for the Tomes of Creation so I can start gearing up my caster jobs with that. There’s also the new Kojin Beast Tribe quests. too bad I can only do 3 a day and they go by so quickly. The daily hunts are still a thing for the Centurio seals that I use to buy level 6 materia. I still need to finish the 4.0 MSQ on my daughter’s character, and then the 4.1 while I’m at it. And of course there’s all the crafting I can do. So many things I’ve not made yet… So anyway, yeah, there’s still plenty to do, and I haven’t even talked about maybe doing Omega or the new 24-man raid either, nor about catching up older raids that I’ve still not gotten around to running yet. Perhaps more pony and bird farming. We shall see!
I’ve run Skalla as Red Mage and as Summoner, in addition to all the times I’ve tanked it as a Paladin. Red Mage is unchanged since it released in 4.0, but the Summoner changes in 4.1 go a LONG way in restoring the fun of the class. And hey, I’ve actually got Tri-Bind on my hotbar for the 1st time since, well, ever. Too bad it’s only worth using as a spammable AE on trash mobs during Dreadwyrm Trance, but hey… that’s more than it’s ever been worth before, so… I’ll take it.
Replacing Ruin with Ruin 3, and actually giving it semi-decent damage (and actually rather good damage taking the pet’s auto-attack into account with it) makes it much nicer. The rebalance of the pets makes it such that Ifrit is actually worth using too… maybe even slightly better than Garuda anymore, though time will tell on that. The size change ability on Bahamut is nice, though as a small he feels like a blue Garuda, so I’ve got him set at Medium right now. Large is just too big. Now if they’d just have Bahamut plant in place instead of following you around, I think it’d be just about perfect and probably my main dps class again. Actually, with how good it feels to play anymore, it might already be there.
I helped my FC do the project to turn our large house in Mist into a Shirogane style castle. I think it turned out looking nice, but it really doesn’t fit the aesthetic of Limsa Lominsa. Of course, neither does the big Chocobo house out our front door either…
Anyway.. happy gaming out there!
I did my typical morning play session today before work, and since it’s patch day I headed right for the MSQ, partially for the story, and partially to try to get a run in on the new dungeon. Fortunately, the dungeon unlocks as only the 3rd quest, and the prior 2 are just a little bit of running around, so I was running the dungeon less than 20 minutes after logging in.
All 4 of us in the group went in blind, so I did the 1st few trash pulls “small” to get a feel for the place. They didn’t seem to hit all that hard, but they had a lot of hp, so they took longer to die than the “feel” of the earlier 2 expert dungeons. Even so, I started doing double pulls on the trash and we took them down no problem through the rest of the dungeon, so …. as always, trash is trash.
1st Boss, I don’t recall the name, but as you can see in the screenie it’s a kind of water-horse thing. The edges of the arena are pulsing red throughout the fight with water running across it. Running or being knocked into that area puts a vulnerability to water stack on you, and all the boss’s attacks seem to be water-based, so…. avoid that 😉 He does a room-wide AE for the healer to heal through, he does an attack that says “pull” and pushes you away from him, and an attack that says “push” and actually pulls you toward him. I’m not sure if that’s intended or they messed up, but… either way, don’t let those knock you into the water. He also puts markers on the dps and the drops water bombs on them that leave a puddle for them to run out of. There’s also a tethered orb that follows them and does a moderate hit if they let it hit them, or it will get “cleaned off” with his followup push/pull attack that he does right afterward. Others can’t clear off the orbs from the tethered player — I tried running through them, but nothing happened, and they weren’t target-able either.
2nd boss was “Old Doll” or “Ancient Doll” or something like that. It summons adds and then does a big charge attack to blow them up, so you gotta kill them before they blow up. We killed them all, so I don’t know it they’re just a big hit or an instakill or what, but… kill them. For the 2nd and later rounds of adds, he turns you into a bomb dropping mob just before summoning them and you have to go drop the bombs under the adds to kill them. But the adds move, so you gotta lead the target a bit… Not a big deal though, as the bombs do a 1-shot on them. The rest is the standard dodging of telegraphs.
I don’t recall if it was before the 2nd boss or 3rd boss, but in one section after you kill trash you have to turn yourself into a flying mob using a glowing thing on the floor to get across some pits. Here’s the screenie of what that looks like.
Final boss is a giant manticore thing. It’s name had “poison” in it, but I don’t recall the full name, sorry. He has a metric crapton of mechanics, and doesn’t telegraph them all on the ground, though usually there’s a notification window that pops up “He raises his claws” or “he raises his tail” for some of them. For the raised claws, tank runs behind him to avoid. If you get hit by it, it’s a hard hit and puts a vulnerability stack on you. The raised tail is the same, just to his rear, so the dps needs to get in front of him to avoid that. On our run this morning, the generally didn’t, but the healer kept them up fine even with 2-3 vuln stacks, so it’s not *too* big a deal, I guess. He also occasionally does a prox-based room-wide, so the tank should keep him to the sides as s/he can to allow running room to get away from that. He drops the ring on a player so everyone has to get in close. He also does the “it goes 4 directions from the player” like Lakshmi does, for the other 3 to avoid. At 1st he does those separately, but as the fight progresses he’ll do the ring and the 4-way strips simultaneously, so the dodging can get interesting. And he also sometimes will face a player, do a wind-up and blast across the room, and then repeat that 4 times. There’s time to dodge while he’s doing the wind-up, so no need to get hit, but it’s not a telegraph on the ground either, so it’s easy to miss. There’s even a gaze attack to turn away from to boot. He seems to toss a mechanic about every 6-10 seconds, so there’s a LOT of motion in this fight. Poor Black Mages…
I’ll toss in some more screenies I took for funsies, but… I’m done typing this post. Happy gaming out there!
Every so often I’ll get an email from a company or a game representative asking me if I’d be interested in trying something out. I typically say yes, because why not, they’re usually a lot of fun. This time I was approached by a kind representative from Mrs. Freshley’s asking if I’d be interested in sharing some information about specially marked (FFXIV Stormblood) snacks, and they offered to send me a few products to try. As far as I’m aware we don’t have Mrs. Freshley’s up here in Canada, but I’ve never been one to turn down free snacks (cough) so I accepted and they arrived this week! I actually decided to make an unboxing video, my first and quite possibly my last because I had so many technical issues. Still, I put it up on YouTube for everyone to watch. These baked goods were held up at the boarder for a day due to customs (we’re really cracking down on imported snack goods eh..) but they were still delicious if you like cupcakes and cinnamon buns with a ton of icing.
I downloaded Blippar to try to scan the packages and get the code that you can then use in game – but no matter how I tried to scan or which product I couldn’t get it to work. I’m not sure if I was doing something wrong or it was my location or some other issue, but I’ll keep trying so that I can hand those codes out to readers / viewers. I’m also handing the sweet treats out to a few locals who have expressed interest. I wasn’t an enormous fan of the cinnamon rolls (personally) but the chocolate cupcakes were delicious (I basically devoured two of those off screen later). You can find out more about Mrs Freshley’s products here, and you can read about the awesome contest they’ve been holding for the past few months here. If you’ve got any tips or tricks on how I can make Blippar work properly don’t hesitate to let me know in comments!
As always, happy gaming, no matter where you find yourself.