Category Archives: MMO
I’m nearly to MR 25 in Warframe now, and I’m to the point where new items to rank up are much more difficult to acquire anymore — either due to being hidden in relics, vaulted, or having semi-insane farming requirements… yes, I’m looking at you, Sibear and needing 30,000 cryotic…
As a result, I mostly during the week am logging in for the daily counter, and then playing a couple of hours on weekends, but I’m not really all that focused on it anymore. Still love it when I play, just am playing other things again too. Or clearing out my Netflix queue… or both.
So anyway, I’ve been doing a bunch of Civ6 again. I’ve been enjoying reading Syp’s accounts of DDO so much that I’ve reinstalled it… and promptly remembered why I never have gotten past level 7 in it, even with starting at level 4 with vet status. The controls just feel so mushy. Honestly, I don’t recall them feeling so mushy before, but my computer’s the same, so it must have been like that and I just got used to it. Maybe the crispness of Warframe’s controls have ruined me?
There was a “welcome back weekend” in FFXIV not too long ago. I logged into that for my daughter to be able to run around as she likes to do, but I never so much as looked at my character during the 4 days I could have tried, so I guess I’ve “moved on” past that game. Or maybe I’ll pick it up after its next expansion or something. Time will tell, i suppose.
Is it weird that the game I’m actually “playing” the most right now is Idle Champions of the Forgotten Realms? A game that literally plays itself with very minimal input from the player? I mean… toss it on the 2nd monitor, watch a movie or something on the main one, glance over and click a few upgrades, then rinse and repeat. Pretty chill.
Anyway, I’ve not really felt inspired to blog much lately, in spite of it being Blaugust, so… sorry it’s been a while. Happy gaming out there!
As you can see in the screenshot there, I made it to MR24 last night in Warframe. I haven’t been posting much lately, though, as the game’s settled more or less into a comfortable routine for me, so I haven’t been taking screenshots, and nothing really out of the ordinary has been happening that sticks in my mind and makes me go “oh, I should blog about that.”
On top of that I actually got a bit bored of Warframe for a few weeks and more or less just logged in daily for the login counter, then logged right back out. Oddly, what got me back in was watching a streamer who recently picked it up and seeing his joy in the game reminded me of how I’d felt when I started it too. I say “oddly” because I’ve never really watched streamers before, always having the attitude that I’d rather play the game myself than watch someone else play it, but not this time. Such is life, no?
BTW, I’m not sure if this is a bug or intended, but in the MR24 test if you let the things kill you and re-spawn, you come back with your Amp weapon which you don’t initially get. Having that makes it a lot easier from that point forward.
I’ve finished the planet map for Eris, have 1 spot left on the Kuva Fortress, and still have those 2 last spots on Sedna to finish up, and then I’ll have the full star chart completed. After that, it’s all about the waiting for the Fortuna and Railjack expansions to come out.
There’s still plenty of stuff I can do though — I’ve still got 3 frames and 2 archwings to rank up, several archwing weapons, and about 30 or 40 standard weapons still, so I’ll easily be able to hit MR25 once I get around to all that. I am not yet max rank with the Ostron or Quills in Cetus, and I could use some arcanes. I’d like to finish unlocking all my waybound focus slots eventually as well. I’m about halfway there right now. I’m also semi-sorta planning to get all the syndicate mods and items for all 6 syndicates. I’m at positive standings with 4 of the 6 right now, and plan to eventually start swapping around sigils so that I can bring the final 2 up into positive territory, while still maintaining positive standing with their “enemy” ones as well. That will take a bit of doing, I think, but I also think it will be worth it.
I’ve done a bit of Civ5, a bit of Stellaris, and I even joined the alpha (well, the email says alpha, but in the game there’s a button that says beta, so… I dunno) for “Survived By” which is a sort of Gauntlet-like top-down “kill the hordes of enemies” game with retro-looking graphics. I never really like Gauntlet much, so I don’t know if this will do anything for me, but… we’ll see.
I also installed and tried out Path of Exile. It bugged out the moment I created my 1st character. The very 1st thing you’re supposed to do it pick up your starter weapon from the ground. Everything says “left-click it to pick it up” but I couldn’t do it. The mouse never registered it. Couldn’t click on the item itself, nor on the text of the item. Nothing worked. I could click on the NPC next to the weapon and talk to him, but without being able to pick the weapon up I couldn’t leave that area. I’ll try un- and re-installing it to give it another go this weekend, I think.
I’ve also started up Idle Champions of the Forgotten Realms. There’s really no game there — it literally plays itself. And yet, it’s somehow oddly compelling. How weird is that? There’s really nothing to say about it, since it plays itself, but it somehow trips that Skinner Box trigger for me.
I backed Fractured on Kickstarter, and it looks like it met its funding goal with less than a day to go, so I’ll be trying that out if/once they release it. I had good luck with the Shadowrun game I backed a few years ago, so hopefully this studio will do well with this game too.
On the mobile gaming front I’m playing 2 versions of the same game — Marvel Strike Force and Star Wars Galaxy of Heroes now. They’re by 2 different companies, but they are functionally identical. They’re simple turn-based team-fighting games where much of the battle is won or lost simply by the characters you choose to make up your team — to the point where a lot of co-workers who play them (which was how I got started too) will simply use the auto-battle feature for the actual fights, as there’s not really much need to pick the right skill at the right time on the right target. Sure, you can play manually and do that, and in the Strike Force raids that’s actually a good idea, but for the most part it doesn’t really matter much. They’re an amusing diversion for 10 minutes a few times a day, but they’re pretty much fluff, not anything I’d seriously get into, I don’t think. I fell in to that rabbit hole with Astronest, and while I was still enjoying that game when I uninstalled it, I’ve also never missed it either. I think these 2 games will be the same. One day I’ll simply be “done” and I’ll uninstall them and never look back.
In other news, FFXIV is having a “4 days free” comeback promo running until August 2nd. I’ve still got it installed, and my daughter’s been bugging me to play that again, so I’ll probably hit that up this weekend too. Maybe see if I can’t try out the new dungeons and catch up on the MSQ. We’ll see.
So that’s where I’m at right now. Happy gaming out there!
I really enjoyed the quest. I like the look of the new warframe. The new mods that come with it are lovely also. It’s too bad they’re a polarity unique to the Umbra frame so they won’t really be able to be used on other frames much, if at all, though.
The abilities on the mods and of the Umbra frame make me think that as the game moves forward there’s going to be a lot more focus on the Sentients. I look forward to it!
Happy gaming out there!
I’m mostly playing Warframe still, but occasional forays into Stellaris. I’m still trying to get a feel for the flow of the game since the Cherryh update 2.0, and now we’re in to 2.1 already. I’ve also been trying more Civ 6. I’m still not enamored of the loyalty and golden/dark age mechanics, but loyalty doesn’t really come in to play much, and dark ages really only affect loyalty generation, so they are actually a lot more minor than they sounded at first, so can quite honestly be mostly ignored, so it’s not as big a deal as it 1st felt.
But anyway, I don’t have a whole lot to say about the gaming world or anything, so… here’s a screenie gallery from Warframe —
Happy gaming out there!
I got enough Mastery XP to be able to take the test a week or so ago. I looked up the test so I knew what I was getting into, then I did a practice run using Rhino, and I beat it… not handily, but it wasn’t bad either. So I went in for real, and had a total brain fart and failed badly. So badly, I that I think it shook my confidence and so I didn’t bother trying it again for a while. When I did go back, I used Banshee instead, in my “caster” mode, as I’d read somewhere that a frame with good AoE makes the test a lot easier. And it did. I did a practice again, making sure to simply beeline for the time-extending orbs, killing mobs as the opportunity presented itself on the run, and hitting 4 occasionally for the big AE that seems like it would add another 5 or so mobs to the total killed. End result of that practice was I beat it and had about 25 seconds on the clock still. So I went in and did it again “for real” and had pretty much the exact same result. So yay! MR 21 achieved!
There was a new update this past week and it introduced a new frame called Khora. she’s supposed to be a hunter of some kind and her gimmick is that she’s got a long-duration kavat summon in addition to her sentinel or other companion. If it dies, she can just re-summon it without needing to worry about reviving it. Her abilities are:
- 1 — a relatively low-damage whip
- 2 – a spreading CC. Cast it on 1 mob and others that get close have it spread to them also. Hitting mobs with this CC on them with the #1 ability explodes it for much higher damage.
- 3 – the kavat summon
- 4 – this one drops a big ball of chains that ragdolls any enemies caught in it for a quite decent duration. The description says it will grab enemies that get too close also, but in using it, I didn’t notice more getting pulled in. That said, I was in Helene on Saturn, mostly, so mobs tend to die very fast there anyway, so it could just be that we killed them before they could wander close enough.
Apparently the initial plan was for her #4 to be an “Exalted Whip” a la Excalibur’s Exalted Blade or even Ivara’s Artemis Bow, but they couldn’t get the tuning right on it or something, so the chain dome was subbed in instead. Maybe temporarily? I dunno. Anyway, my verdict on her is “she seems fine, but doesn’t really seem to stand out either.”
Edit: Apparently changes are incoming tomorrow, as highlighted by Tactical Potato. Changes he mentioned are:
- Cast times reduced
- Her #2 is now an AoE rather than single target, and is spread by hitting it with #1, instead of creeping to other mobs that come close.
- #3 will now simply be a permanent pet, acting like a standard kavat. If it dies without being revived, then you can *not* re-summon it. (TP wasn’t happy about this, and I agree with him — you should be able to cast 3 to re-summon, IMO)
- #4 will now drop killed enemies so that it can grab new ones. Also, if you use #1 on enemies caught in the dome, it will do full damage to the one you hit, and all other enemies caught will take half damage, so it could be a decent AoE damage skill.
- #4 is here to stay — the exalted whip will NOT be happening
I also finally ground out enough excavation missions to get the 9,000 cryotic that I needed to build the last piece of Vauban Prime, so I’ve got that frame now. In a bit of irony, the easiest frame to use to grind out the cryotic was Vauban. The Repelling Bastille augment on his #3 ability makes it such that the infested mobs of Hieracon on Pluto just can’t really attack the excavators. There are a couple of infested with ranged attacks, but they’re not common and they don’t do much damage anyway. Plus they carry the energy pods needed for the excavators, so they’re high priority to be killed anyway. But yeah, since I now had both Vauban and Vauban Prime, that means I wouldn’t be using the normal Vauban anymore, so I sold off the normal Vauban to free up the frame slot, then pulled Vauban Prime out of the foundry to fill it. I’ve already ranked him and forma’d him to a good build and then I used him to grind out *another* 9,000 cryotic for my final Trinity Prime piece. That’s cooking now, so I’ll be able to start the Trinity Prime frame tonight, and she’ll be available on Friday.
In other bits and bobs, another co-worker has started playing along with his son, so we’ve been working on ranking up his Excalibur a bit. I’ve taxied him to Helene on Saturn to boost him faster, but we’ve also been working him through the early planets. We’ve got him to Mercury so far, and he’s already MR3 since I had him buy the MK1 weapons to rank up for the MR XP. We also farmed the Jackal enough that he got all the Rhino pieces, and I taxied him around to get the Control Modules and Plastids he needed to be able to start that frame cooking. And since my tax return recently came in and I got the 50% plat discount as my daily login reward, I splurged on the biggest plat package, and I used some of that to gift him a frame of his choosing.
He went with Nekros, and he’s been enjoying the hell out of that — to the point where I pulled my Nekros Prime out of storage and realized that it is indeed amazingly fun, especially with the Despoil augment on the Desecrate ability and the Shield of Shadows augment on his #4. Plus Equilibrium which then gives basically unlimited health and energy. Double loot drops from Desecrate, and the Shadows give 90% damage reduction besides. What’s not to like?
To top that off, I got myself a Telos Boltor from my Steel Meridian syndicate and forma’d it up enough to use the Riven mod that I got for Boltor in a nice hybrid viral/slash configuration. Between the damage and status boost on the riven and the high crit chance it’s got, paired up with Hunter Munitions giving slash procs on my critical hits, it does surprising amounts of damage. It tears up juggernauts during infested invasions, did really nicely vs the Phorids, and can kill the Nox mobs in Helene and Hydron in only 3 headshots. Not bad for a weapon that doesn’t even do slash damage, yet is constantly proc’ing slash status, no?
I finished the Pluto map last night also. I’d been doing missions to get the Ambulas Nav Coordinates, but then last night there was an invasion that used that tile, and doing an invasion treats a tile as completed, so I finished Pluto without even needing to fight Ambulas. How silly is that? I still plan to get enough coordinates to actually do the fight though — gotta experience everything, right? I’m also down to only 2 spots left on Sedna — the final arena, plus the final boss. Still have quite a bit of on Eris, but I have chipped away at it a little. Map completion is getting closer…
And I also only need 16 more Cetus wisps in order to finish the Lohrin brace for my “213” amp that I want to build. I seem to be getting 3 per run lately, though I tend to take about 10-11 minutes per run, unlike the 2-4 minutes that the “efficient farmers” show on their videos. Of course I also grab the other resources as I see them, stop to mine if I see a node, and so on. I’m not laser-focused on just getting the wisps. Gotta do it all!
And this is getting to be really long, so… happy gaming out there!