Category Archives: MMO

[Warframe] Co-Op Makes the Game Go Faster


I took this shot after I completed my MR10 test, but I have screenies set to turn off the UI, and I guess the “You won! Congrats!” thing is considered to be UI, so… nice fuzzy focus shot of Rhino with his Vanguard helmet, I suppose.

So I’d been avoiding multiplayer in Warframe like the plague… not becuz I’m opposed to multiplayer, but, well….. The only way I knew to bring up the chat box was to hit Esc to free up the mouse, then click in the corner to expand it.  It seemed like that would be really clunky during a mission.  I have since learned the keyboard shortcut to bring up the chat box ( the letter “t”) but also found that nobody uses it during a mission anyway.  There’s really no need.  Just do the mission objectives and everyone else does too and it all works out.


Some of the architecture is just stunningly beautiful, IMO

But anyway, as the title says — going multiplayer makes the game go faster.  It does so since 2 can do more than 1, and 4 more than 2, obviously, but also you get more mobs to kill scaled to your party size, you get xp for your party’s kills, not just your own, and the xp from party kills is applied to all your weapons simultaneously, not just your currently used weapon, where solo you only get the xp on the weapon you use to make a kill.  I’m told that the game also scales up the loot drops on the back end when you have a squad going instead of being solo too, though I can’t say I’ve really noticed that.  It could be, I suppose, or it could just be that the increased number of targets will simply naturally drop more overall, even if the percentage rate of the drops is the same.  Who knows?


Now that’s a knife! Well okay, it’s a “Gazal Machete” but hey…

Still and all, it means that if I have a weapon I don’t like (hello Cestra pistol, hello Heat Dagger with the ridiculous stance polarity that doesn’t actually have an existing mod for a dagger) then I can still level it up without needing to actually use it if I do multiplayer runs instead.


 (Procedural generation follies) – Field of fire? What’s that?

Another nice thing about the squad runs is that you get stats at the end of how much damage you did, kills you made, etc. and you can gauge how effective the weapons you’re using are.  For example, the past couple of days I’ve been leveling up the Rakti pistol.  On paper it doesn’t look like much — only 3 shots per magazine, and it does a small amount of Gas damage type, but no other.  However…. this is where it gets fun.  Any shot you make leaves a small gas bomb wherever it hits, and it detonates about 1 or maybe 1.5 seconds later in an AE explosion.  It’s also gas damage, which is bonused versus the Infested type of enemy.


Saturn looks pretty amazing out the front window of my ship

The gas grenades mean you can hit several mobs at once with the explosions just by targeting the floor near them.  This isn’t necessarily the best thing, as there is initial damage on the original shot, but it makes it so that even a miss isn’t necessarily bad as the follow-up explosions can still be a hit.  And it meant that while I was ranking up the “tank” frame Rhino, which is not really known for its damage output, that I was racking up the most kills and damage done on missions vs Infested — sometimes by a very large margin.  Of course, I can’t claim it was due to my skill — it was definitely the weapon, that seemed awful at 1st but ended up being a lot of fun when used in the right situation.


Rhino while wearing his “Iron Skin”

In other news, I made it to Mastery Rank 10 last night.  That really doesn’t mean all that much — I can deploy another extractor drone, is about it.  But still…. the game only goes to MR25, so it’s kinda fun to already be at 10 after a month.


Loki on Mars

Happy gaming out there!

[Warframe] Starting to Figure Things Out


I don’t recall the name of this sword, but it was decently fun to level up, and it looks nice, so it got a screenie. Several actually. And I liked this one best for sharing 😉

I’ve had a bit more time in Warframe now, so I’ve had time to talk with my friend “J” who plays it and have him explain some things to me, as well as being able to spend more time with the wiki, Reddit, etc.  I’m starting to feel like I have an idea of what I’m doing in the game now, so that’s fun.  But it also means that I know just how much I have left to do in it also, which is a tad overwhelming.  And of course then there’s still that I don’t know what i don’t know yet, so things still can surprise me too.  Part of the excitement of a new game, I suppose.


Talk about a *hilarious* weapon! 80% status chance, plus on a kill it does massive AE explosion damage. I can clear out waves of mobs in Defense missions in fewer shots than there are mobs. Or I took it on an Extermination mission and was able to simply blast groups as they ran through choke points. So fun!  I’ve leveled it up 3x now and it’s never been a chore.

This past week I’ve mostly just been leveling up warframes and weapons to increase my mastery rank — I’m up to Mastery Rank 8 now.  That movement test for MR8 was something.  I’d looked up what I’d need to do beforehand, which gave detailed instructions, plus had a video of it being done.  Even with that, I still had to use the practice session several times before I was able to do it, and then after that I still fell once during the real test.  Good thing you get 4 actual tries, no?


This gun is called “Gorgon.” It’s a machine gun that takes some time to spin up, and then is highly inaccurate, so… I’ve still got it pretty low level as of yet, since it’s not the easiest thing to use. Eventually…

So yeah, I’ve spent a lot of time running defense missions on Earth and Mars — Earth to get things to rank 10-ish, then Mars to max them out faster since it gives more xp.  Some weapons I like more than others, obviously.  One that I’ve found I really like are the “Castanas” throwing knives.  They don’t actually do any damage when thrown, so the 1st couple of times I tried to use them I got frustrated as they didn’t seem to do anything, and once I had 6 of them out in the world I couldn’t throw any more, in spite of having plenty of spare ammo.  I finally went and looked them up and … oh, you have to use the middle mouse button to make them explode after you throw them.


I’m still leveling these up, but these are their stats so far. So fun to use!

So I started doing that and it’s *hilarious!*  It tosses mobs up into the sky and they never fall back down, or makes them fly across the screen sideways really fast.  And blowing up 6 on/around a boss does great damage plus it’s an AE explosion so the crowd control is even pretty decent.  I’ll admit that I can’t see myself using them in a “real mission” with other people, but for these defense missions they’re a lot of fun.


Saryn Prime is mine!

J and I managed to get together in-game a few times.  He’s unlocked farther in the map than me (and he got MR13 while we were doing stuff together), so he was able to pull me into missions I’ve not unlocked yet, so I was able to get the crafting materials I needed to finish building the Saryn Prime frame.  That frame, well, I can see why people like it in groups as the spreading “Spores” ability does insane damage at minimal cost, but as a solo frame I’m not really feeling it.  I guess I need to play in more groups, no?


The Oberon warframe, carrying a Sobek shotgun, whilst wearing a cosmetic helm I got from an alert.

All the defense missions I’ve been running have awarded me the blueprints for the Oberon frame also, so I built and leveled that.  That one’s interesting in that when I did some research on it, it seems that people like having it in groups as a supporting frame, but it seems to not be the greatest solo-er, in spite of being able to heal and do pretty massive AE damage.  I need to play with it more to see what kinds of things I can pull off with it, I guess.


Loki with a Kama. He’s a ninja, so why not use one of the traditional ninja weapons, right? And that’s my new friend “Carrier Prime” which can solo the 1st 10 waves of the defensive missions I do, so sometimes I just unequip its gun so it doesn’t steal my xp.

Loki I have actually leveled up 3 times now — 1st as I got him, and then I added a polarity slot twice, and each slot you add means you gotta level it up again.  But it also means that I now have him fully modded out without going into the Primed mod categories, so he’s got a 29.4 second invisibility which is *hilarious!*  I saw an alert for a spy mission and went for it with Loki.  I was invisible for the whole run, had over 100 kills, successfully got 3/3 of the data caches and no alarms were ever triggered.  Also hilarious — I had been doing defense missions with only melee equipped, as there’s an achievement for doing that 10 times, and I’d forgotten to re-equip my ranged weapons when I jumped into the alert, so all of that was melee.  Really, the only thing that I wished I had some range for was the environmental sensor bars that you have to destroy to shut off some energy-draining fields, but I was still able to double-jump up to them and get them with the sword anyway, it just took a bit of care.


I’ve leveled Loki up 3x now. In theory the build maxes out Narrow Minded and swaps Hushed Invisibility for Augur Message, but I can use silent weapons and not need Hushed, and the Message increases my Invisibility duration without sacrificing range like Narrow Minded does, so I’m actually kinda liking this. Plus it would take 28,800 more Endo to finish leveling Narrow Minded, so that’s a ways off.

I can really see why Loki is so well liked.  It also helps that when you’re invisible that you get an 8x damage multiplier on your melee damage.  Not that I need it in the levels I’m currently at, but when I get higher that will be nice too.


This is the “Baza” submachine gun. It’s a primary, and it makes a really loud “bang bang bang” that you hear, but the game treats it as a silent weapon, so I’m leveling it up to perhaps have Loki use it. I’ve also got a bow and I’m currently building him a repeating crossbow too, though. So. Many. Options!

And yeah, this is long enough now, so…. Happy Gaming out there!


The Baza’s stats so far — 65% crit rate with a 6.2x multiplier??? Yes please!

[Warframe] Trying Something Different


The “star map”

I’ve been in maintenance mode on FFXIV for a while, and obviously not posting about it.  A friend has been playing Warframe for a while, and I saw some promo for it somewhere and decided that since he’d said it’s fun that I’d look at buying it.  Only to find it’s completely F2P with a store, so no cost to download and start up.  So that was nice.


Screenshots are F6 in this game. This was the 1st time I finally found the right button, hence the poor shot composition 😉 This is my Frost Prime frame, using default colors.

The 1st time I logged in, it opened up in a small window the same size as the launcher, and I didn’t see a way to change that in-game, so it got to the point where I needed to pick one of 3 frames, but I simply exited out.  Complained to my friend about it, and he said there’s a little gear icon in the launcher window where you can set it to full-screen before launching.  He also told me to pick Excalibur as my starting frame, saying “It’s overpowered from the get-go, while the other 2 take time to become powerful.”


Loki in default colors. Since he’s “the sneaky ninja” frame, I’ve actually colored him completely black now, but I don’t have a screenie of that.

Even so, I let it sit for a week or so until I had to burn out my “use it or lose it” vacation time at the end of the year when I decided to fire it up again.  I found the setting to make the thing play full screen and launched it.  Picked Excalibur, and then started running through the story missions.  they were pretty fun, it looks nice and it responsive.  I liked how the wild dogs in some of the missions were a 3rd party “force” that could attack your enemies as well as you, instead of simply making it “me against the world.”


An attempt at an action shot. All my attempts tend to have a lot of blurring like this. Such is life, no?

I didn’t get real far on the 1st planet (Earth, of course) before noticing that their promotion for “Prime Access” that was tied in to Twitch Prime said that you could simply do a 30-day free trial of Twitch Prime and cancel it, but still get the “Prime Access” pack in Warframe for it, so I decided to sign up for Twitch Prime…. only to find that since I’m an Amazon Prime member that Twitch is included, so… linked up those accounts, and suddenly found myself the owner of the Frost Prime frame, the Soma Prime rifle, and the Scindo Prime heavy axe.  And of course I started playing with those….


This is the Trinity frame. She’s a healer, so I colored her completely white so I’d remember easier. Why white is associated with healing, I dunno, but there it is.  The Sentinel companion is called “Carrier” and is in its default colors.

I’ve played a bit more since those days and I’ve maxed out Frost Prime, as well as several other frames.  Frost is an amazing tank, especially on Defense and Excavation-type missions with his “Snow Globe” power.  It’s essentially a giant invulnerability bubble that you sit in that protects you from enemy fire, and if they close in to melee range it slows them down a ton, so you have all the time in the world to react to them.  Further enhancing it with the “Chilling Globes” mod makes it so that it’s got a 50% change to freeze an enemy entering it for 8 seconds also, giving one that much more time to deal.  Very powerful ability.  It does have a health pool that depletes as enemies shoot at you, but it’s a very large health pool and it can be refreshed at any time anyway, so at least at the level where I’m still operating, it’s essentially an invulnerability bubble.


Another blurry attempt at an action shot

I’ve also maxed out Loki, Trinity, Ember, and Excalibur, and am currently working on Mag.  From the missions I’ve run, I’ve managed to get a blueprint set for the Oberon frame, so that’s currently building (1 day down, 2 to go) and I bought a Saryn Prime blueprint set from another player.  I’ve got one component made now, but I need to do missions on Jupiter and keep an eye out for the “alert” missions that reward the material called “Nitain” to build the other 2 pieces, so that will be a little longer yet.


An example of “a build” — in this case for the “Nami Solo” machete. Cyclone Kraken is the stance that allows it to do combos for bonus damage. Berserker increases attack speed by up to 75%. Drifting Contact allows your combo counter to last 13 seconds instead of 3, allowing for a comb to essentially last a full defense phase. Blood Rush gives a large critical % chance increase, multiplied by your combo counter, so these work together nicely. Fever Strike and North Wind combine to make the “viral” damage type, which is good vs “Infested” enemies. Volcanic edge adds heat damage and increases the overall status proc chance. Pressure Point is a flat 120% damage increase and Organ Shatter is a 90% critical damage multiplier. All together, that makes this a slicing/dicing/ high crit/high status machine. Now to finish leveling up Blood Rush for the full 165% crit chance increase…..

I’ve also leveled up a lot of weapons.  Primary and Melee weapons level very quickly, while Secondary weapons take longer.  Not due to any XP need, but simply due to the fact that primary weapons do more damage so you tend to use them on purpose, melee weapons are generally good for slicing and dicing your way out of a pickle, and secondary weapons don’t really get used much unless you’re using them for the sake of using them.  Since XP is awarded to the weapon used to make a kill, the more commonly used Primary and Melee weapons therefore level faster.  Just how it is.


Another example of a build, this time for Rifle. I’ve got all the cards I want for it, but I need to level them up quite a ways still. And I’ll need to use “forma” on the more expensive ones to reduce their cost so I can actually afford the space to level the cards up.

As a result of this focus on leveling the weapons and frames up, I’ve made it to Mastery Rank 7, so a good bunch of the frames and weapons are unlocked for me, which then leads to the vicious circle of raising the rank again which unlocks more gear, and so on.  Sounds like a video game, doesn’t it?


Yet another blurred action shot. This one’s using the Mag frame with a Sybaris rifle on her back, while wielding the Nami Skyla dual sword weapon. It’s hard to tell, but she’s also got a Kraken pistol on her right hip there too.

It really doesn’t take very long to level a frame or weapon up, even so — not even the secondaries.  So really the game is more focused toward the mods that you can pick up and then how you use them in your frame and weapons.  The game’s been around for several years now, so there’s a lot of maturity in the advice community and when people ask for “best builds” they can be referred to builds created years ago.  There are a couple of mods that seem common to all warframe builds — Flow and Continuity especially, as they give a larger energy pool for your frame powers to use, and add duration to your powers, respectively.  Since you pick frames for their powers… the ability to use more powers from Flow, and have the powers last longer from Continuity makes a lot of sense, no?


This is a fist weapon that I don’t recall the exact name of, but it sounded Greek to me.  Enkylodias?  Something like that.  The base color is actually a typical steel/metal gray, but I recolored it to be a bit flashier.  You may note that my sentinel companion called “Carrier” is now red and black also.

It’s similar for weapons.  All melee weapons will have Pressure Point for the 120% straight-up damage increase.  All rifles will use Serration (damage increase) and Split Chamber (multishot).  And so on.  There actually seem to be 4-5 “standard” mods used in every build, so only 3-4 mods are really able to be different, depending on the weapon.  And different base stats are why you’d want those last mods to be different.  Some weapons have a high “status” chance to do bonus elemental damage, others have high critical chance, so you’d want to boost that instead.  Some are low for both status and crit, but have a high base damage, so you simply want to buff the primary damage type.  It all depends on the weapon, really, and that’s why even with the similar “base” of mods for each weapon there’s still so much variety in use.  Different people like to do things different ways.  Works nicely, IMO.

So anyway, I’ve rambled enough.  Happy gaming out there!

[FFXIV] Long Time No See

It’s been a while since I’ve posted becuz, well…..  I’m still playing 3-5 times a week in order to cap out tomes, but other than doing a couple of FC Diadem runs one weekend, I’ve not been doing anything new or terribly exciting.  I’ve actually been playing a lot of Stellaris lately when not in FFXIV, even.  So…. here’s a picture post 😉


I managed to find the Greysky Armada FC house in Shirogane


I don’t quite recall where I got this little guy.  I think I actually spearfished it while leveling Fisher


I haven’t seen any calls for Ixion lately, but I intend to go get him a few more times. This barding shall eventually be mine!


My daughter’s character in her Halloween finery


And dyed Dalamud Red, becuz what’s a werewolf costume without it being blood colored? And of course, I was running around as Red Mage for the event . . .


This is a stone pier. How is my chocobo leaving footprints on it like it’s sand?


Look who made this harder-than-normal crafted glamour dress!


It’s a very nice looking dress, IMO


I still like to look at the night sky in this game. So purty!


Kojin Beast Tribe maxed out


And the resulting Manta mount from getting to the end of the Kojin faction ladder


I liked the rooster-tail effect with the could mount over the water, though this screenie really just doesn’t do it justice.  And yes, that is an i330 caster robe on my daughter’s character. It’s so easy to cap out tomes each week I’ve even been doing that on her character at times.


Long shot of the Diadem on my 1st visit


This is the Diadem itself, from which the zone derives its name


We found the brachiosaurus boss on our 2nd run. We gave it a go, and seemed to be doing pretty well until we got it down to about 75% and it pulled out this meteor attack. That was a quick wipe once that hit.


Mysidia’s FC house is now red instead of the default blue


I’m almost done with my second Creation Tome set. I got the caster helmet last night. This is the default look.


And here it is after the /visor command. I still felt my head was too covered, so I ended up hiding the helm, but it’s nice that /visor isn’t just for tank helms, ya know?

And there you have it.  Happy gaming out there!

[FFXIV] Now What?

All righty… everything’s at 70, so now what do I have left to do in this game?


The new city decoration in Kugane for the new raid is quite nice looking

There’s still the daily Expert Roulette for the Tomes of Creation so I can start gearing up my caster jobs with that.  There’s also the new Kojin Beast Tribe quests.  too bad I can only do 3 a day and they go by so quickly.  The daily hunts are still a thing for the Centurio seals that I use to buy level 6 materia.  I still need to finish the 4.0 MSQ on my daughter’s character, and then the 4.1 while I’m at it.  And of course there’s all the crafting I can do.  So many things I’ve not made yet…  So anyway, yeah, there’s still plenty to do, and I haven’t even talked about maybe doing Omega or the new 24-man raid either, nor about catching up older raids that I’ve still not gotten around to running yet.  Perhaps more pony and bird farming.  We shall see!


Demi-Bahamut Small

I’ve run Skalla as Red Mage and as Summoner, in addition to all the times I’ve tanked it as a Paladin.  Red Mage is unchanged since it released in 4.0, but the Summoner changes in 4.1 go a LONG way in restoring the fun of the class.  And hey, I’ve actually got Tri-Bind on my hotbar for the 1st time since, well, ever.  Too bad it’s only worth using as a spammable AE on trash mobs during Dreadwyrm Trance, but hey… that’s more than it’s ever been worth before, so… I’ll take it.


Demi-Bahamut Medium

Replacing Ruin with Ruin 3, and actually giving it semi-decent damage (and actually rather good damage taking the pet’s auto-attack into account with it) makes it much nicer.  The rebalance of the pets makes it such that Ifrit is actually worth using too… maybe even slightly better than Garuda anymore, though time will tell on that. The size change ability on Bahamut is nice, though as a small he feels like a blue Garuda, so I’ve got him set at Medium right now.  Large is just too big.  Now if they’d just have Bahamut plant in place instead of following you around, I think it’d be just about perfect and probably my main dps class again.  Actually, with how good it feels to play anymore, it might already be there.


Demi-Bahamut Large

I helped my FC do the project to turn our large house in Mist into a Shirogane style castle.  I think it turned out looking nice, but it really doesn’t fit the aesthetic of Limsa Lominsa.  Of course, neither does the big Chocobo house out our front door either…


Shirogane house appearance in Mist

Anyway.. happy gaming out there!


Shirogane House appearance from down the hill


Shirogane house appearance from all the way down on the beach


I wish there was some way to get this mount other than winning a lucky roll on a rare drop from Omega 4 Savage


On the other hand, I got my Thunder-Donkey now 🙂


Greysky Armada managed to get a medium-sized beach house in Shirogane. Since my daughter’s still in this is her new teleport site.


I finally got enough Tomes of Verity to finish off the Ala Mhigan Aiming set.


And here it is with the Bard’s bow too.