[Warframe] Plague Star Event

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Saw this meteor in the plains one night. Thought it was a nice effect.

Last Thursday the Plague Star event began again and runs for 10 days, so up through this coming weekend.  It’s a single mission that you can run repeatedly in order to get faction standing with “Operational Supply” which enables you to get the Zaw parts that include the name “plague” in their title.

According to my clan chat, the 2 “grips” are equivalent to non-plague grips, but the 2 “strikes” are upgrades to their non-plague versions.  I don’t know about the stat comparison, but I know that the plague parts add toxin damage to the built zaw, so that’s a bump in damage right there.  Operational Supply also sells the Snipetron blueprint, a few cosmetic items for your operator, rare gems, Cetus Wisps, and “Exodia” items that you can add on to a weapon for additional effect.  Though from what I’ve seen in videos the additional effect makes it easy to kill oneself, so I’m not sure how useful they actually are…

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I still want to know what this is and why it sometimes pops up

But anyway, to do the event you talk to Konzu and pick up the mission, then head out into the Plains of Eidolon.  The plains have their normal mob loadout, but also now have infested spawning all over the place too.  Apparently this bugs the plains out a bit, especially at night, and prevents the Vomvalyst mobs from spawning, and without those it’s rather hard to hunt Eidolons, as you can’t charge the lures that hold the big guy in place, nor get the capture which gives the Brilliant Eidolon Shard.  Quite a few people are in the forums saying that they’re taking a break from Eidolon hunts until the event is over, as a result.  For me personally, the bug I experience is that the Plains just plain crash the game for me.  During the day I’m usually okay, but at night?  Nope… I am going to crash to desktop.  The question isn’t if, but when.  I got a resource booster the other night as my login reward and tried to farm Cetus wisps.  Found quite a few, but since you only get them by finishing a mission, which in this case is loading back out to Cetus, a crash simply kills all progress.  One run I’d found 4, which the booser doubled to 8, so it was a great run, and I was actually running back to Cetus from the big lake, so I was almost there…  Almost.  But nope.  Crashed.  That was my 3rd attempt to get wisps that night, and that was when I gave up in disappointment also.  Hopefully it will be better once the event is over.  Even so, before this all bugged out, I was able to get enoguh wisps to craft my T1 Amp, then I was able to rank it up in Hydron, so it’s already rank 30.  I did manage 1 Eidolon hunt using it, and it’s definitely doing more damage than the mote, so that’s nice.

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There’s a method of quickly killing lots of mobs with the Trinity frame. It involves using the Sancti Castanas weapon, using the “link” ability, augmented, and then 2 defensive mods that let Trinity avoid any self-damage from the explosion while transferring the damage to nearby mobs. This pic is an example of it in action — you can see Trinity jumping there behind the cryopod, as part of the defense involves being in the air. So she’s tossed the weapons at her feet and is jumping above them…

But anyway…  After getting the mission from Konzu, head out to the plains.  There will be a marked cave on the map that 1 party member needs to run down into to retrieve a poison.  It’s considered good form for another party member to drop a waypoint at the cave entrance after the poison is picked up to aid the 1st person in finding their way back out of the cave.  After the poison is picked up, a vault in a Grineer camp gets marked and y’all make your way over there and drop the poison in there and defend it for 3 minutes.  Most mobs get airdropped in, so if you can shoot down the transports before they drop the mobs (hello sniper rifles!) then it’s a lot easier.  While the poison is being mixed there are a couple of items that you can add to it, if you’ve built them (recipes are obtained from Operational Supply, of course) and have them equipped to your gear wheel.  I don’t recall the names, but 1 item increases the level of the final boss, and the other one lets it get summoned multiple times during the last phase.

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And then she makes the weapons explode and we get this effect as the damage transfers through her link ability to mobs in the area. Kinda kewl looking, and *very* effective.

After the defense is done, a drone gets marked, so you head over to it and put the poison in it, then you have to defend the drone as it travels to “the boil” where the final fight takes place.  If you didn’t add the boss summoning item to the poison, you just kill a lot of infested, then it completes and you get 1000 Op Supply standing.  If you added level increasers you get 250 more standing for each of those added, and if you added summoning increasers then the boss spawned 4 times and you get 250 more standing for each time there, so you can get up to 3000 standing per run.  The boss is actually pretty time consuming, though, so for maximum standing farming it’s usually faster not to add anything and just get the 1000 per run, and then do a lot of runs.  Unless you have a pre-made group with the optimal Slowva, Rhino, Oberon, and Chroma.

The boss is Lephantis, just with a re-skin to look infested.  3 heads, vulnerable spots that only are vulnerable as he’s attacking.  Kill the heads, beat the boss.  What makes the group setup above optimal is:  Slowva makes him attack at 1/4 speed so the vulnerable spots stay open much longer.  Slowva also makes all the infested add swarms move much slower so you can spend more time on the boss rather than worrying about having to constantly clear the swarms.  Rhino’s Roar adds a lot of damage output to the group, plus he can Stomp and this holds the boss in place for its duration too, so if you timed it such that the vulnerable spots are open when Stomp hits, that’s 15 seconds of shooting you can do.  and any infested adds are also out of the picture for that time too, assuming the Stomp didn’t just kill them outright.  Oberon uses Renewal which gives an armor buff to the group and heals them (though doesn’t prevent a 1-shot) and puts down Hallowed Ground which damages the infested adds and prevents status effects, so the toxin clouds that the boss pumps out don’t put a dot on everyone in the group.  And finally Chroma with his Vex Armor and a sniper rifle does massive damage to the vulnerable spots, so makes the heads die quickly.

The “Hunter” mod set drops from the boss, and can be awarded at a phase transition in the mission.  The boss also drops a rock that you can use to build a statue in your dojo.  It takes 5,000 of the rocks for the statue, and after running the mission enough on Saturday (with 4 boss spawns most times) that I got pretty bored with it, I only had 34, so… that’s a lot of missions from a lot of clanmates for a statue.

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Me and my Helminth Charger

I’ve also begun working on pets.  They seem to do a lot of damage, which is nice, but the loss of the “quality of life” of the Vacuum mod on a sentinel is a big deal.  And tbh, I really don’t notice damage from my companion regardless other than to occasionally be surprised when something dies before I get around to it and go “oh, my pet must have done that.”  But anyway, I got lucky on the RNG and got 1 each of the 2 kavats without getting a duplicate.  When I went to do another kubrow it had a cyst on my frame, so I was able to make a Helminth Charger.  For being an infested dog, it looks surprisingly decent.  And it looks like I’ve got 4 more kubrow types I can get.  I may end up seeing if I can just buy imprints from clanmates rather than trusting the RNG to get all the various types.  Gotta get the various types for that sweet Mastery XP, right?   But after I’ve ranked up each type of pet, I think I’ll still use sentinels.  Medi-ray and Vacuum are just too nice to give up, imo.

Happy gaming out there!

[Warframe] Starting Over, Sorta – Plains of Eidolon stuff

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I finished the Glast Gambit quest, so now I can do The Index

This past weekend I started to give the Plains of Eidolon a far more detailed look than the little that I did right as I started playing the game and was stumbling around blindly out there not know what I was doing, or why, or even how to do a lot of things just yet.  But this time, I’ve got more time with the game under my belt, got some “endgame builds” for my frames, and decided I want to go Eidolon Hunting and see about this whole fishing thing, maybe upgrade the amp on my operator, and so on.

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Finding hidden treasures

So off I went to Cetus to see about it all.  I figured since the 2 factions there use standing as their currency that they’d be very similar to the Syndicates.  And while the gaining of standing is largely the same, the rest is not — the whole Cetus/Plains setup is a game unto itself.  The 2 factions have their own tasks that can only be completed on the Plains, and all of the gear that you can make require resources that are unique to the plains also, so all the stuff I’ve accumulated in my running around the planetary map is useless there.  Which essentially means that doing the Plains is “starting over” so far as the need to farm up resources and standings goes.

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That’s a rather large fish…

I’ve gotta say, it definitely feels like slow going right now, especially the gem mining.  The fishing can be relaxing, and there’s not too long a wait for fish to swim by, plus the fishing locations and which fish spawn where are known, so I can get the fish resources without too much trouble, but the mining… yeah.  The nodes are around, but they tend to have a decent distance in between them.  Further, the type of node (gem/blue vs ore/red) seems to be random, but weighted toward the red, and then beyond even that, the resource you receive from the node is randomly one of the available types from that node color.

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Mucking about with my archwing

So if I need a murkray liver from a fish, I can go fish up a murkray.  But if I need Azurite, then I have to run all over the place with my mining laser out, listening for the chirp that I’ve gotten close to a node, then hope it’s a gem node, and then hope that it actually gives me Azurite, not Devar or Venidos, or.. the other one.  Chrysamium or something like that.  Anyway… yeah, mining is a bit frustrating.

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Flying around on a stolen Grineer Dargyn

And then there are the Cetus Wisps.  A look at the Cetus Wisp guides generally includes descriptions such as “mind-numbing” and “soul crushing.”  The wisps spawn as you enter an instance of the Plains, but don’t continue to spawn — however many spawn with the instance are all there are.  They appear next to fresh water, and there tend to be 1-4 that spawn each instance.  So to get them, you need to travel to all the bodies of water on the Plains.  Have I mentioned that the Plains are huge?

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I managed to unveil the 2 riven mods that I’ve picked up so far. I re-rolled this one and got a much better +damage/+status chance result. I should be able to sell it for an okay amount, since I’m told the Boltor is actually used semi-often. The pistol riven is for the laughable Seer, so I’ll probably end up just endo’ing that one, as I doubt there’s be anyone in the market for it.

Fortunately, one can build Loki to be able to sprint something like 4x as fast as normal speed.  Or Volt has that “run really fast” power.  Or Zephyr has “Tailwind.”  Or you can build a maximum range Nova and use her teleport power to cover vast distances quickly.  Or you can use your consumable archwing charges on any frame and fly around rather quickly also, but with the resource cost that went into building the archwings in the 1st place.

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I don’t recall why I took this screenshot, but you can see my Wukong frame’s back. He’s kinda fun as his main defensive ability is “you are immortal” so you can just run around maps with impunity and see what there is to see.

Even so, a “perfect run” takes 2-4 minutes to search the most common wisp spawns, then exit the instance, and then load back in to a new one.  You need to eventually get 348 wisps in total in order to craft all the items that need them.  I’m still just trying to get my first 30 so I can craft a new amp.  14 down, 16 to go…

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Yes, you can fish up the occasional boot too.

On the bright side, I’ve killed 3 Eidolons now, and somehow got lucky and got a Brilliant Eidolon Shard from each of them.  I’m told those are a rare drop and you have to do special things to increase the chance of them dropping, but, well, so far I’m at a 100% drop rate.  I’ve been using Volt Prime as my Eidolon hunter so far, as I like the utility he provides with his shields in being able to buff the group’s weapons while simultaneously protecting them.  I’ve been using the Lanka sniper rifle so far, since it can be easily modded to do massive amounts of Radiation damage, which the Eidolons are weak to, but it’s got a charge time, so that can be a little annoying in getting off shots rapidly.  As a result, I’ve built up a Rubico sniper as well.  The radiation damage done is a little less, but I can fire 6 shots as quickly as I can press my fire button, and it’s a hitscan weapon also, so I don’t have to lead the target to account for the Lanka’s projectile flight time either.  Overall I think I will probably do better with the Rubico.  Time will tell, anyway.

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Getting a Brilliant Shard after the Eidolon kill.

This is getting long, so… Happy gaming out there!

[Warframe] MR20 – Loadouts

I made it to MR20 on Monday night.  The test was simply “race your archwing down to the end as fast as possible.  Flying through rings extends the time limit by 2 seconds.”  Some of the rings move, but you don’t need to get every ring.  I finished with 10 seconds on the clock and I think I only got about half the rings, maybe not even that many.  Basically just hit sprint and held the spacebar for the afterburner, then pointed at the rings as best I could, but if I missed one, no biggie, just keep moving.

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MR20!

I finally killed Lephantis on the Derelict in a clan group, so I was able to unlock Eris.  That means I’ve finally at least unlocked all the planets, though I’ve not done anything on Eris yet.  According to my profile I’m at 200/227 locations done now.  Off the top of my head what I’ve got left is: 1 on Lua (the spy one, which I tried on Ivara once, but just couldn’t figure the room out and spent so long that it eventually timed out), 1 on Neptune (defection), 3 on Pluto(including Ambulas), 5 on Sedna (I’m gated by a hijack that I don’t want to do solo, but there never seems to be a public group doing it), 5 on the Kuva Fortress, and all of Eris, so however many that is, but it all adds up to 27 😉

I’ve been getting enough focus that I’m actually starting to want to see about unbinding my way-bound focus skills, but to do that I need to hunt Eidolons and get the Brilliant Shard drop thingies.  In my clan chat last night they were saying that the current meta for Eidolon hunts is more or less to use Chroma, Harrow, Trinity, and/or Volt.  I’ve got Chroma with 4 forma, so I decided to look up a hunter build and now I’ve got Chroma with 6 formas on him.  And everyone seems to love the Lanka sniper rifle since it can do Radiation damage so easily, which apparently is the Eidolon’s weakness.  So I looked up hunting build for Lanka, and now my 0-forma Lanka has 5 formas to boot.

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This guy popped up again the other night. I didn’t see him, but he growled at me as I went down the ramp, so it almost served as a jump-scare.

I did some testing in the Simulacrum and with the Lanka (and the Opticor, for that matter) I can 1-shot the level 130 corrupted Heavy Gunners, when I’ve buffed myself up with self-damage on Chroma.  I’ve got a set of Hikou throwing stars modded to explode, so I just toss a few of those at my feet and that maximizes the buff in just a few seconds.  so yeah, I guess I’m set for Eidolon hunting now.

Of course this also means I need to start playing more out in the Plains.  I didn’t care so much for them when I 1st started playing, but I’m a bit more experienced with the game now and have actual ranked weapons and warframes and builds and such, not just randomly running around on my newbie Frost Prime, ya know?  Maybe I’ll like it more now.  I need to mine a gem, fish a fish, and kill an enemy in less than 30 seconds to open up a riven, so I’ve got to head out there to do that sometime anyway.

I hit my 100-day mark yesterday so I got the um…. Azami?  I’m not sure how it’s spelled now.  *looks it up* Azima!  I was close!  But yeah, it’s a machine pistol with a surprisingly large 75-shot magazine and an alternate fire mode that launches a disk out a bit and then start shooting like its a turret.  Not very effective on a stealth mission, but seems like it could be decent in a group of enemies, I suppose.

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Between Octavia’s buffs and my own self-buffing as Chroma… lookit all those buffs!

This past weekend I decided to actually figure out how to use the loadouts, rather than manually swapping out my frame and weapons each time I’d go into the arsenal and want a change.  There wasn’t much to it, just click the loadout menu and say “duplicate” to create a new one, then name it what I wanted.  I went through and renamed things to get the list to be nicely alphabetized, which was semi-annoying but not too bad.  And I realized that regardless of the frame, I usually have the Sobek shotgun as my primary weapon, the Stubba pistol as my secondary (though probably to be replaced with Akstiletto Prime anymore), and the Orthos Prime polearm as my melee.  Not always… Mirage is using the Synoid Simulor as the primary weapon, Chroma’s got the Lanka now, and Mesa doesn’t even carry a melee weapon so she gets the bonus 50 health from her passive (with Shatter Shield up, that’s 1000 effective hit points.  Why wouldn’t I do it?), Ivara uses the Baza SMG, Despair throwing knives, and Sheev dagger, Excalibur has the Mire sword acting as a stat stick for his Exalted Blade skill, and there are other variances also, so it’s not *always* those weapons, but it still probably is for more than half of the loadouts.  Kinda fun how you can pick a favorite and have it carry through a lot of the game, no?

Happy gaming out there!

 

[Warframe] Progress is Slow but Happening

Earlier this week I left my old clan in Warframe.  I was member #4, the other 3 members were all “leader” rank, but I was still only “recruit” rank, so I couldn’t initiate research projects.  The person who invited me to the clan (met via warframe.market trade, actually) hadn’t logged in in 47 days, and the other 2 I’d never actually seen online ever, though the member list said they’re logged in last weekend, at least.  Still and all, I wanted a more active clan… and maybe one that had all its research done 😉

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Mirage + Synoid Simulor = Holy fun, Batman!

I also bought the Prime pack with Zephyr Prime.  The frame’s got a decent health and shield pool and with the 3rd power active can’t really be hit much by ranged weapons (not so good vs melee, though).  Through creative use of augments the 4th ability’s tornadoes can be made to do a LOT of damage too, especially when combined with the Torid grenade launcher, or the Pox secondary weapon, so the damage dealt is surprisingly good too.  I’m quite enjoying the frame.

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There can be a lot of effects on the screen at times…

My co-worker who I introduced to the game was randomly invited to a large clan at some point, so he asked if someone could invite me to it also.  They did, so now I’m a member of the Aurora Gladiators clan.  And I’ve got a bunch more weapons and warframes cooking in the foundry now due to the additional blueprints I could buy 😀

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Eris unlocked!

Another benefit of being in a large and active clan is that I was able to get a group to go up vs Lephantis in the Orokin Derelict, and by doing that meet the requirements to unlock the Eris junction.  And I defeated the Mesa Spectre in there, so I now have Eris unlocked too!  This opened up 2 more quests for me also, though they’re to get the Mesa and Atlas frames, which I’ve already bought for plat, so I don’t know how actively I’ll pursue them.  Even so, there’s still forward progress taking place!

Happy Gaming out there!

[Warframe] MR19 and Bits and Bobs

Warframe0002As you can see from the screenshot above, I made it to MR19 this past week.  The test was another one of those “stealth” ones where you can only use a melee weapon, no abilities, etc.  I looked up some guides on it and they all said “To cheese it, use the Redeemer gunblade and you can snipe all the enemies from a distance, but since it’s a melee weapon it’s still silent.”  That sounded interesting, and looked fun in the videos, so I went into a practice session to see how I’d need to lead targets and whatnot and it would seem that DE has nerfed that.  Firing a shot with the Redeemer alerts all enemies on the map to your presence, which then fails the test.

After trying this a few times and confirming it didn’t matter if I shot at the closer mobs 1st or not, but that EVERY enemy on the map was alerted to me (which actually matches what I saw with Ivara when I ranked the thing up in the 1st place — it was fine to use as a melee finisher, but if I made a shot with the gun part, a large radius around me alerted, even though it didn’t break my Prowl like an “alarming” weapon does), so that’s not a valid way to do it anymore.

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Mag and Banshee just hanging around

So I decided to go more traditional — I grabbed my Atterax whip with Primed Reach.  I used Ivara since she’s got a built-in enemy radar as her passive, then I boosted that with both the Enemy Radar aura and the Enemy Sense mod.  That made everything show up on my mini-map to as far as it would show, which was *very* useful in determining when to “sneak” (ok, it was a sprint) up behind them.  Using this, I succeeded my 1st practice attempt no problem at all, so I tried for real, and messed up almost immediately.

What was that Han said to Luke?  Don’t get cocky?  Yeah…. so anyway, since you get 3 or 4 attempts, I was still okay, and I did just fine on the 2nd attempt, so yay, I’m now MR19.

I actually haven’t opened up any more of the star map.  I’ve tried going to more places, but I want to do them in groups and I’ve hit “wait for players” and let it sit for up to 5 minutes at a time, so… it looks like the later missions aren’t really done much other than for the sake of doing them to open the map, but once you’ve done that, it’s now all about the sorties and Plains of Eidolon for the end-game.  One of these days I’ll do some of those.  One of these days…

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Mirage!

In other news, Mirage finished cooking in the foundry, so that finished the Hidden Messages quest.

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Titania!

And I buckled down and found all the plants I needed to finish off the Titania quest, so I’ve got that frame also.  I haven’t done much with it other than rank it to 30 in Hydron so far, and it looks like I’ll probably need to toss a forma or 2 at it if I want to “really make it good.”  But for now, I’m still so enamored of my Inaros that I just don’t care right now.  Perhaps when I eventually head for PoE and want to fly around without needing to build archwing launchers?  Time will tell.

Happy gaming out there!