So there we were running Ala Mhigo with me tanking on my Paladin, a White Mage, and 2 Bards. the bards both had neat looking bows so I did a quick examine on them before the 1st pull — 1 was the i320 Susano Ex bow, the other crafted i320 HQ bow. And their gear all looked nice and Ala Mhigo caps you at i290 anyway, so we were all capped out. We’re going along fine but after the 2nd boss I noticed that during the big fight with the hexadrone + lots of slashers that everything was dying slowly. I thought to myself “surely one of the bards saved Mage’s Ballad for this fight to allow for maximum AE” but I checked the party buffs and neither one of them was singing a song at all. And I thought back and realized I’d not really seen song buffs at any point during the dungeon, but just hadn’t thought much of it.
Regardless, I mentioned in group chat that I was surprised that in a party with 2 bards that there was no song being sung at all… And for the rest of the dungeon, both bards kept their songs up. Okay, I realize it’s “just a dungeon” and an ilvl capped one at that, but is that really an excuse for poor play? I don’t care if you’re bleeding edge dps, but at least use your job’s core mechanics… right? And they obviously were able to do it just fine for the rest of the dungeon, so I think it was just sad that I had to call them out before they stepped it up to “minimally competent,” especially since 1 of them at least had obviously been running extreme primals, so you’d think he’s at least average. Or I could give them the benefit of the doubt and call it a Classic case of “I thought you were doing that!” “Me? I thought YOU were!” perhaps? Nah… I’m gonna go with “Lazy play in a PUG.”
2nd group — leveling roulette and I was tanking again. Luck of the draw was Dusk Vigil. The healer cast Protect, and away we went. I pulled the 1st group of 3 mobs to the mylodon behind it becuz it’s an easy dungeon, but my health never went back up… like the healer wasn’t casting heals at all. And it was too low a level sync for me to have my own Clemency heal yet, so I went down, then the 2 dps went down, and the healer cast a couple of Stone 2’s and went down also.
Back at the entrance DPS1 says “you pulled too much.” I said “The healer didn’t cast a single heal.” DPS2 backed me up on that and said directly to the healer “Please heal, we have plenty of dps.” I pulled just the 1st 3 mobs after Protect went up. Same thing — no heals cast, so I went down again, but since it was right by the entrance I was able to zerg-rush back to peel the mobs off the dps and so we got the 3 mobs down with only me and DPS2 having gone down (DPS2 also zerged back). By now 5 minutes had passed so DPS2 as the leader initiated a vote-kick and we booted the healer out. We waited about 10 minutes for another healer, and DPS2 said “How about you kick me, then I’ll swap to healer and re-join in-progress. We tried that, but he never reappeared, so it seems that he got pulled into a different party. His DPS replacement popped in immediately, and about 6 minutes later a healer finally came in. And then we ran the whole dungeon no problem.
As a fun sidenote, in our conversation while initially waiting for healer I found that DPS2 was on my same server, so after I finished my run I sent him a tell asking if another group had snapped him up. He said “Yes, they booted that same healer who wouldn’t heal that we had in our group.” Nice to know it wasn’t just us that that WHM was trolling, I guess.
Group 3 — Loaded in to Ala Mhigo. From the HP totals in the party window, everyone’s at the ilvl cap, so I pulled all 3 groups of mobs to the 1st barrier. We took care of it, but the AE dps was really low and it took a while so I looked at the party window and realized DPS2 was an Archer, not a Bard. :O
I said “Whoa! Archer?” and he said “Yeah, I forgot to re-equip my job stone after a crafting session.”
Me: “Isn’t that what gear sets are for?”
Him: “To each their own.”
So anyway… did the next pull and there’s really no “big” or “small” on that one, since you kill the group and then more come, so we killed them and then the Archer popped up “You can kick me if you want, since I’m doing crap dps as archer. I don’t care.” I said “It’s fine, it’s not like this is a hard dungeon or anything.” And then we went in and did the 1st boss. It took noticeably longer than normal, but still wasn’t bad, but after it went down, the Archer dropped group himself. I said “Aw, we were fine.” and the healer said he’s from the same FC as the Archer and that he’d said in their FC chat that he dropped on his own to make the run go faster for the rest of us. Still… how does one not use gear sets but manually re-equip everything when changing around? Seems so inconvenient at best, and mistake-prone too, as this proved.
As to my leveling progress — Ninja is 70 now. Bard is just short of 69. Machinist, Astrologian and White Mage still sit at 67. Weaver is 70, Alchemist is 64, and Fisher is 64. And that’s all the leveling I have left to do. Once that’s done, I think I’ll focus more on crafting. There’s still a whole world there that I’ve barely scratched the surface of in leveling the crafts since leveling is “best done” doing just a few items for leve quests. I’ve never done 1-star or 2-star crafts, no idea about demimateria or legendary nodes… stuff like that. I’d like to learn more once I no longer feel a need to level things up, so I think it will be an interesting journey for me.
Happy gaming out there!
I’ve run out of creative ways to say “I leveled up some more….” As a result, I’m just going to upload some of the screenies I’ve taken that show my progress and I’ll let the captions be the “story” as it were, hence “Picture Book.”
In other leveling news, the crafters proceed apace — CUL, CRP, BSM, ARM, and GSM are all 70 now, leaving WVR, LTW, and ALC. WVR’s 61 already and the next one I’m working on. I think I’ll do ALC next, then LTW last, but we’ll see how I feel after finishing up WVR, I suppose. BTN and MIN are both 70 also, but FSH is still only 62, so I’ll eventually have to buckle down on that too. Eventually 😉
Happy gaming out there!
Of course, it’s an airship, not an actual falcon, but. . .you know. Still a nice-looking mount to get for simply being subbed for 3 months.
So there I was, tanking an Expert and the luck of the draw was Kugane Castle (as usual, and which I don’t mind becuz it tends to be the fastest one). Healer’s HP was over 35K, so good gear there. Samurai was about 33K so decent, and the Bard was slightly over 30K, so probably the noob from the “Someone’s here for the 1st time” bonus announcement.
Still and all, well-geared healer, decent Samurai… should be fine, so I did a double-pull as the 1st one. It went fine, the healer kept me up easily enough with my cooldown usage and some well-timed stuns from Holy. And the Samurai and I were “going ham” in AE and burned out all of our TP… but the bard didn’t pop Tactician to recharge us. The bard also wasn’t singing a song, didn’t use Rain of Death, nor Quick Nock. Odd, but… ok, maybe he’s just feeling the group out.
Next pull I again doubled since it’s only 2 mobs in the 1st group. Bard did the same as before. Still… benefit of the doubt, right? I didn’t say anything, just moved on to boss #1. Where the bard was absolutely terrible, to the point that he got both himself and the Samurai killed when the Sammy went to help him out with the adds. Fortunately the healer was able to raise them and we finished the boss, but still, that was, well, less than ideal. Still no songs sung, no utility skills used, he just tossed out his dots and spammed heavy shot for low low low dps.
I started pulling small after that becuz a small pull goes down faster with low dps since the healer can do less healing and more dps to help on a small pull. I probably should have spoken up sooner, but waited until just before the final boss when I asked the bard to start rotating through his songs. I even explained a bit saying it’s a nice crit buff for the group and it increases his personal dps quite a bit as well. The bard said “ok” and… well, he did sing a couple of songs during the final fight, but his dps was still so low that the fight went much longer than I have ever seen before, even in all-noob fights with i290 gear back when 1st leveling up.
It actually went on so long that the healer commented after it was over “I’ve never seen that phase of the fight before with the additional dragons before.” I replied back “Me either.” But then, there wasn’t anything else to say really, so we both left the instance. And so here we have yet another successful run, hampered by poor play. I hope the bard realizes soon that his songs should always be playing, as when they’re on a 90 second rotation (3 songs at 30 seconds each) with an 80 second recast, so there’s no reason to ever NOT have a song up. Add in that using Mage’s Ballad on trash groups means that after you get some DoT’s spread around and suddenly you can start spamming Rain of Death for nice AE damage… yeah, that helps on the big pulls too. I don’t know what server he was from. Quite honestly don’t even remember his name, but… hopefully he gets better and doesn’t think that just becuz we got the clear that he did well :O
On the other end of the PUG spectrum, same dungeon, but everyone was geared and knew what they were doing, so trash was melting like snow under a blowtorch. And all the character avatars were female, so once done I asked for a screenie lineup since there was so much “cyoot” going on with the wonderful group too. They obliged, so… here’s that picture too.
In the “bag cleanup” leveling, I’ve got both healers to 66 now without healing Bardam’s (other than once on the WHM back when I 1st hit 65 on it) since I’m finding that I really just don’t enjoy healing anymore. Dunno why — I loved it in EQ2, Rift, and SWTOR. And I used to love it in FFXIV too, so I’m not sure what happened. I seem to do fine with it when I do it, it’s just… I don’t know. I just don’t like it anymore. Such is life, no? Anyway… all my “fighting” jobs are up to 67 now also, as I’m sure you noticed in the screenshot captions littered throughout the post.
I’ve also managed to get Miner to 65, Botanist to 63, and Fisher is still languishing at 62. Culinarian is up at 70 now also. If only leves regenerated quicker…… They make the crafting leveling go quickly, but you still need about 55-80 of them to level 1 job from 60-70, (55-ish if you can do all HQ turn-ins, 80-ish if there’s a lot of NQ at the beginning… which there will be. You can’t really consistently do HQ crafts until after level 66 and even then it’s not 100%) and only recover 42 per week. On the other hand, nothing’s stopping me from grinding it out. Long weekend coming up, so… we’ll see what I decide to do when it gets here.
Happy gaming out there!
Over this past weekend I got a lot more leveling done, so all my combat jobs are now at least level 65 and I’ve got that much more space in my bags. Yay? I even worked on Botanist a bit and I got Carpenter to 70 and Culinarian to 63 to boot, so the crafting black hole has been entered…
But this is a PUG tales posts becuz I was in dungeons a lot. Though these were all still successful runs, so like in the prior post… pretty minor, more annoyances at bad play than anything.
The biggest “story” that really happened was a Bardam’s Mettle run. I was on my dragoon, so I have some positionals I need to hit, but this tank kept putting the butts of the mobs in the walls, so I could hit sides but not rears. To top it off the only AE aggro he’d do was Circle of Scorn, so we (me and the red mage) were pulling mobs off him like it was nobody’s business, and we weren’t even trying. We both were using our aggro reducers on cooldown, but they didn’t help. On the bright side, he was pulling small and at least using his aggro combo on the 1 mob he’d be hitting and he’d even Provoke and Shield Lob on the peels and sometimes even keep them (though usually right back to me if he did it to a mob I was on). Finally during the trash leading up to the final boss I said “Please use Flash at *LEAST* 2 times on every pull. Maybe even 3.” The healer piped up in all caps “I’M SO GLAD SOMEONE SAID SOMETHING!!!” Still and all… we beat the final boss (no thanks to the tank dancing all over the place and even catching me in a tankbuster cleave once while he was futtering around) so it was successful, but it was a frustrating run anyway.
Another Bardam’s run… I was playing dps again — this time on my monk. The tank was actually just fine, held aggro, etc. But his gear…. he was still in his i270 “Augmented Shire” gear and doing the big pulls. We wiped on the 1st pull, so he slowed it down until the 1st boss, but heading to the 2nd boss he did the big pull that’s hard to pull off in full i276 Nomad Fending set. We wiped there also, though the healer valiantly fought the losing battle and we did manage to kill one of the little birds, one of the little golem mobs, and after everyone else died I popped my “Riddle of Earth” for the 20% mitigation boost and added in my Second Wind and the.. um… you hit them and it heals you…Bloodbath? Anyway… I managed to stay up long enough to also kill the big hard-hitting bird in that pull, so we had a much easier time of it after. And the tank learned from that and pulled small on the way to the 3rd boss.
In that instance, it was more the tank’s slavish adherence to the “must pull big” meta that was doing us in. Bardam’s is in an odd spot, becuz the level 64 gear isn’t actually as good as the i270 Augmented Shire gear, but then the level 65 Nomad’s set is WAY better but the tank was new to the level so hadn’t had a chance to gear up yet. And then the Bardam’s mobs start hitting a lot harder too, so if you’re still in the lower level gear…. yeah. Big pulls are rough.
On the 1st run of the 3rd boss, the healer got hit by the gaze which made him run into the pinion telegraphs and killed him. The 2nd dps was a Summoner, so he rez’d the healer, but the tank went down while the healer was down. The healer rez’d the tank after getting back up and eventually got me back up also, but it was always a losing battle after that. We actually made it to wing phase, but the healer then kept running in circles around the edge instead of finding the safe spots on the edge or coming in to the center, so… wipe. Healer said he’d gotten hit by the gaze, which sometimes happens, so we didn’t say anything more, and we tried again.
2nd try, the tank and healer both got hit by the gaze. The tank ran to attack the healer, which spun the mob and he did the nice tankbuster cleave into all of us. That ended as a wipe quite quickly. In discussing what had happened that time, we found out that neither the tank nor the healer knew how to deal with a gaze attack. How they managed to get past Baelsar’s Wall and Shisui of the Violet Tides (which both use the gaze mechanic) and into Bardam’s without learning that is beyond me, but there you have it. Anyway, we said to watch for the big giant eyeball marker and turn away when they see it.
3rd try… went fine. I mean sure, the tank danced around a lot making it hard to hit my positionals, so that was a bit annoying, but it’s always good when people are willing to learn, don’t you think?
Another one while I was playing on my daughter’s Summoner — We loaded in to Doma Castle and the tank asked the healer “Big pulls ok?” The healer said “Sure, so long as you pop a cooldown.” So the tank did the typical 1st pull with all the slashers and popped no cooldowns and went down just as the fight was almost done. The healer cast the rez on him, but he abandoned out instead. We wiped, but we’d killed most of the mobs. After the replacement tank popped in the rest of the run went nice and smooth. It was just that one guy. Go figure.
In other news, some folks from my FC were doing “pony farming” last night and I joined up. I hadn’t done Garuda yet, though they all had, so we went there 1st. And the whistle dropped on the 1st run. I was the only one who needed it, so I grabbed it and we moved on to Titan. We ran it… a lot. Doing it unsync’d only took about 70 seconds when we had 7 people, and that went up to about 85 seconds after 2 people dropped out, but it was still very quick. And we eventually got the pony for everyone. The rare “Nightmare” whistle even dropped once, so that was nice, even though I didn’t win it. After we all got our Titan ponies, we moved on to Shiva. She was also taking about 85 seconds overall, and we had lots of fun grabbing up all the “ice” weapons she was dropping. And we ran it enough that we got lots of “ice dust” tokens as well, so I was able to upgrade the ice version to the diamond version for the Red Mage, Paladin, Summoner, and Astrologian. That was quite nice! Slight upgrade in stats for back when those were good weapons, but now it’s just for glamour. The diamond versions glow and have additional little ice particle effects when unsheathed. We’re going to see about doing Ifrit and Leviathan tonight too.
Happy Gaming out there!