And yet another minute…
Well, I think we answered the question I asked in my last post about whether I’d actually keep posting or not since I was out of the habit after having my pc crash when I played games for so long, and that answer is a big fat no.
Quick summary of what’s happened since last May is .. holding pattern with the occasional Warframe mission or FFXIV roulette. Tried out Guild Wards 2 for a few months but it never quite hooked me. the classes were varied and interesting and yet somehow none of them ever quite seemed to “click” with me.
I did about 1.5 months in New World when it released. I really didn’t plan to, as I was in an early test alpha — so early that all we had for weapons was the sword/shield. We got spears toward the end of that test. I think we might have had hatchets too. No “special skills” it was all about movement, heavy attacks vs the light combo (which made mobs stagger on the 2nd hit so you could actually get your 3rd hit off), and dodging or blocking. We could even build our own forts in claimed lands and build farms and whatnot in them so we could do all our harvesting in safety. Except for metals and oil. Still hadda run out and find those. You ran faster in light armor and faster still with your weapon sheathed, so anyone wanting pvp couldn’t catch you went with that. Inventory space was all about weight then too and a higher STR attribute increased carry weight, so me trying to be a miner/blacksmith put all my attribute points into STR and CON like a tank, despite running everywhere in light armor so i could outrun anyone trying to chase me and steal my ore….
Anyway…. reminiscing aside, I didn’t really care for the game in the test alpha, and even after they announced after it that they’d be adding pve elements instead of making it a pvp-only survival sandbox, I didn’t think there was enough game there to make it successful. But when it came out and people were talking about it and the pve actually sounded somewhat interesting I jumped on the bandwagon. Having more weapon choices was kinda fun, and a questline with a story was at least semi-interesting, but the inability to build your own base seemed like a big loss. Taking out the stagger that player hits caused so you can’t get your combos off anymore, while the mobs still stagger you felt like a huge step backward in combat fun. The revamped attribute system is better, especially with removing the inventory connection to the STR attribute. Making you not have to spend valuable leveling points in mining and blacksmithing so that you could just focus them on combat stats instead is also a plus.
And I’m still rambling about it….I didn’t feel any differently about the released game than I did the alpha. It was all right, but not great, nothing I wanted to keep playing, so… yeah. Done with that.
FFXIV released Endwalker and I really haven’t cared about it either. I enjoy watching “Lulu’s Highlights” of streamers playing it, but for myself… I read 2-3 books a week, and if FFXIV’s story was a novel, then I’d rate it decent to good, but that’s about it, so I’m definitely not one to fall all over myself about “the amazing writing” or anything like that. It find it to be enjoyable, but that’s really about it. Even so, I find myself disliking trials so very much that I tend to roadblock when a story trial appears. For Endwalker I’ve pushed to the end, but still have the final dungeon and trial to do before finishing the 6.0 MSQ. Despite that, I’ve got all the magic classes to 90 and am working on the ranged physical. Bard’s done, and I think I finished Machinist, but I’m not sure (showing you just how little I care…), and I still need to do Dancer after that either way. But I find myself just picking at the game here and there, playing an MSQ roulette maybe 4 or 5 times a week for leveling purposes and that’s about it.
And of course the new hotness is Lost Ark which I’ve been going at pretty hard for the past week or so. I bought a founder’s pack and got in the early access, but just picked at it then either. It wasn’t until last weekend that I decided to push at it. I got a sorceress to 50, but wasn’t quite feeling it. I’ve got a bard to 50 now also and am enjoying it, but it’s still not quite “clicking” either. I find that I tend to prefer ranged classes to melee anymore, so I’m thinking maybe a sharpshooter or a gunslinger to try next? We’ll see. I still have a lot of unlocks I need to do, so I think I’ll stick with the bard for a while yet and just focus on finishing through the story and working up my gear and the roster-level things first.
And so… yeah… I finally made a new post. Yippee, I guess.
Happy gaming out there!
[FFXIV] Job Progress Complete!
At least until the next expansion, anyway… Yet another picture post —
Now that all of my “leveling chores” are out of the way, I guess it’s time for me to actually finish up the 5.2 MSQ and start doing the expert roulette for the new gear grind. Or maybe I’ll actually look in to Ishgard Restoration. Or trying to finish up my Blue Mage spellbook. Or… Or… Or… So many choices still!
[FFXIV] Still more Job Progress
More pictures —
Happy gaming out there!
[FFXIV] Job Progress
A picture post —
And there you have it. Happy gaming out there!
[FFXIV] Omnicrafter complete
So I had a 1500-word ramble in my drafts about leveling up the gathering classes and my progress on the crafting jobs, but well… it was a ramble. And it was from almost 2 weeks ago, so it was really out of date too so… It’s deleted and now this is in its place.
I’m a full-on omnicrafter again — all my crafting and gathering jobs are level 80. And I’ve even done enough collectible turn-ins that I almost have my “BiS” crafting gear fully pentamelded — just have the rings left, and I may even see about finishing those up this weekend. Thing is, though…. I really only have ever leveled the jobs up for the sake of “completionism” and not becuz I ever really planned to craft anything, so I’m not really sure why I suddenly put so much effort in to crafting on this go-round. Maybe becuz the recent changes to the xp awards made leveling up crafting and gathering to be more or less trivial, so with the ease of leveling i just blasted through it to “get it out of the way” and then since I was already “in the mode” it was easy enough to just keep doing it? i don’t even know.
But anyway, so far as my FFXIV progress goes…. All the dex-based jobs are to 80 now, so that’s Dancer, Bard, Machinist, and Ninja. I find that given the skill changes from 5.0 that I prefer bard, as I generally play for relaxation and Bard’s skills can almost all be put into a single-button macro. “Dot 1, Dot 2, Spam the Macro” is about as simple a playstyle as one can get. and while on the one hand, the lack of skill queue on macros is considered “bad” by serious players, but since Bard actually relies on a bunch of procs and so you not only have to register that the proc hit but then select the skill, I find without the macro I’d often (maybe 1/3 of the time) miss procs entirely. Then there are the longer cooldown skills that I always would “save for a burst phase” or something…. but I don’t raid, so there really aren’t any burst phases for me to ever worry about. Add in that since I was used to NOT using the skills since I was always saving them, and then I’d always forget to use them anyway, so… yeah, I’m a bad player 😉 But anyway, putting all those skills into a macro means they’re actually being used, so… my macro might honestly be increasing my bard dps just becuz I’m bad at hitting procs and using the big-hit cooldowns.
I’ve taken a page from Aywren’s book and been getting all the other jobs to 71 so I can run trusts with them, if I desire. I’ve not done much with trusts yet, only unlocking up to the level 73 dungeon, but if I use trusts to level characters up, then I’m sure the rest will come rather easily over time.
Oddly enough, for the tanks, my formerly least favorite — the Warrior — is now my “Holy Hannah this is awesome!” tank job. Go figure, right? Yet in groups, it seems Warrior is the rarest to be seen. I mostly see Dark Knights, then Gunbreakers, with Paladins being a distant 3rd, and hardly ever seeing a Warrior at all.
Anyway — in the interest of cleaning out gear from my bags I was planning on leveling Dragoon next, followed with Samurai and Monk, but in the interest of being able to level my retainers, I may just to Summoner and Black Mage instead. I think I’ve got a decent handle on Summoner now with its 30-second phases for the Bahamut summons and whatnot, but Black Mage is still somewhat throwing me for a loop. I like how Enochian is now up while your Astral or Umbral buffs are up, not running on a separate timer anymore, and the A/U buffs are 15 seconds now instead of 12, so it’s much more forgiving on being able to keep the buffs up (especially since Transpose is available on 10 second cooldown, so if you remember to hit it you can always keep the buff up anyway), but even so, it still just feels as clunky to me as it did back in 3.0. I still feel like I’m fighting the job to play it, not just fighting the monsters. Red Mage feels a it underwhelming, but is fun to play, at least, so between the 3 casters it shouldn’t take me long to get them up to 80 so the retainers can cap out and I can clean up space in my bags 😉
I finally caught up the Stormblood beast tribes, so I’m allied with the 3 of them now. I also finished getting to Bloodsworn ranks with the Pixies just last night, and I even saved up enough Nutsy seals to buy the Lion Sin-Eater mount. Which is so big it blocks half the screen and that’s annoying, so I took some screenies and will probably never use it again.
And this is only 800-ish words, so it’s far less of a ramble than the previous draft… Happy gaming out there!