This past weekend the circus was in town, so I spent most of Friday with the family there. And then this weekend was http://www.saltlakecomiccon.com so of course I was there too. Even so, I still got in some good gaming sessions and as a result, my Dark Knight is now level 50, my Warrior is level 52, and my Paladin is also level 52. Given that tanks more or less instant-pop on the queue and it only takes 3 dungeon runs for a level currently, getting from 51 to 52 was very quick for the PLD and WAR. For the DRK I just did the daily leveling roulette and then a lot of FATE grinding in NThan. It went quickly enough that I don’t think running Aurum Vale would have been any quicker, so I just stuck with that until I hit 50.
Now that I’m into a regular week I’ll probably do leveling roulette and what I can of the daily hunts to get 51, then 3 quick Dusk Vigil runs should pop me to 52, and then I’ll begin the full process of leveling the tanks simultaneously. I know it will slow down a bit, but even level 59-60 only needs 6 or 7 runs of the Library, so I think it’s going to feel quite quick to level the tanks. Plus I might get some nice dungeon drops, so that will be a nice bonus this time. I’ve already got the full set of Law gear ready for level 60 so when they get there I’ll in theory be instantly ready to tank anything up to and including Alexander. That said, I haven’t ever gone into Alex even as a dps yet, so I don’t think I’d want to tank it without at least knowing the fights a little bit beforehand.
Something kinda surprising to me is that with all the tanking I have been doing lately to work on leveling these jobs is that I’m liking the Paladin the most. Maybe it’s becuz I’m still getting used to tanking again, but it really seems like the Pally’s “boring” rotation just plain works out the best for me since I don’t have to worry “am I playing optimally?” on it like I do with WAR or DRK. WAR there’s always trying to weave in Maim for the damage boost (since more damage done = more aggro generated) and there’s the mana pool management that the DRK has in order to keep Darkside up and running that can be a little overwhelming at times too. I’m kinda thinking that I may just take Palading to 60 1st in order to better familiarize myself with how the dungeons play out as a tank, and then worry about leveling up WAR and DRK later. We’ll see.
I got my last “left side” piece of Esoterics gear for my Summoner. Took the screenie you see here of it, then promptly glamored it to look like the leather sandals and re-dyed them white again. Those poofy thigh boots are not my cuppa tea.
Happy Gaming out there!
Yes, I know. Thavnairian Bustier dyed white is already a cliche for a healer glamour at 60. But there’s a reason for that — it looks nice.
I resolved my “dilemma” of the other day in my own mind and am working on the tanking classes. I’ve got the Paladin to 51 now and plan to start simply running Dusk Vigil on it to get the i120 gear drops from there. I’m already in the i110 Noct gear from the old Tomes of Soldiery and have discovered that I can easily kill a level 56 hunt mark, and can with difficulty kill a level 57 one (at level 50 — haven’t tried yet at 51 since I got that level at the end of the evening and then logged out). I even happened to have 3 pieces of the Dusk Vigil’s tanking set on hand picked up randomly in prior runs as I was leveling up my Disciple of Magic jobs, so my gear level went from 111 to 115 when I leveled up. One of those 3 pieces is the weapon so it went from 110 to 120 for a nice little jump in damage too, so hopefully that will help in keeping aggro on future dungeon runs.
To get to 51 I joined a leveling roulette and I got Dzemael’s Darkhold. I’ve barely done this dungeon at all, and never tanked it before, so while I didn’t have any trouble holding aggro, I also didn’t know the best places to pull the trash to avoid patrolling adds, so some of the fights got pretty interesting. It also didn’t help that our group’s damage-dealers were a fair-to-poor Black Mage and a lolDRG that couldn’t fight its way out of a paper bag. Trash took forever to kill, and I despaired of the boss mobs going down at times, so when we got to the final boss and the DRG was all “Burn boss?” when it’s not even burnable (I remember that much, at least) since it goes invulnerable while its adds are up. . . We had 1 death on the final boss. The BLM went down somehow when he wasn’t even focused by the mob, so I don’t know how, but the healer was able to rez him and we did a successful run. Never any wipes. Even so, it took nearly 50 minutes to run due to how bad the dps was :-( Still and all, the dungeon completion dinged me to 51, so it was all good.
Since my DRK’s still down below 50, though I popped a couple of dungeons on that job over the last couple of days too. It’s now well into level 37, up from barely 36, and I’ve already got 4 dungeons under my belt for the current week’s challenge log, so tonight I’ll run another and get the bonus xp for completing the 5 dungeons and 5 commendations, so hopefully 38’s in the cards from a single run tonight. From there I’ll see about either FATE grinding in CCH and NThan or doing lots of dungeons, or maybe even both. And of course I need to get the Warrior to 51 now also. . . .
Happy gaming out there!
Since I get 12 character slots in Wildstar and there are 6 classes and 2 factions, it seems to make sense to me with my condition (alt-aholism, or alt-itis, depending on which you prefer to call it) to have a character of each class in each faction. I think part of the reason I had trouble with the game on my 1st go at it was that I picked a class that the description sounded like I would love, but then I wasn’t enamored of it and I didn’t try any others to see if I’d like them better, so this time I’ll give each class a shot up to .. I dunno, level 10 or 15 or so and see if I like the feel of it then. With that in mind, I started in on the Exile side since that was what I made last week, so I kept the streak going. I haven’t advanced any farther on the Spellslinger I started last week, just did a flurry of character creation and mostly just took them in far enough to get their weapon and do that 1st mission where you swing it a couple of times in the general direction of some mobs so I could get a feel for if I liked the basic attacks.
I also discovered that that weird “floaty side to side” feel I got from the running animation back in the beta is mostly limited to male character models. Females sorta have it, but it’s in the sway of their hips as they run rather than how the males feel like it’s the whole body. It’s far less pronounced in the shorter Human and Aurin models. As a result, even though I usually have a male or 2 in any given character group… not this time. Mostly short females. Anyway… here’s the list:
And there you have it. So far, nothing about this game screams “play me” and so even though last night was an “I don’t need to play FFXIV” night due to the Esoterics cap, I played that game more than this one. I really only played Wildstar becuz I wanted to make the 6 toons and take screenies of them, more than anything. I’m hopeful that after the F2P conversion and me playing a bit more that I’ll feel a bit more hooked on it. Dunno why I want to like this game so much, even though so far I just don’t actually care, but there it is. Who can divine the reasoning behind the human psyche?
Happy gaming out there!
After yesterday’s post, I did what I said and started grinding out those FATEs on the Astrologian. I also did the daily hunt logs since those give a bit over 400K xp in a bit less than a half-hour, and it breaks up the grind. Once I hit 59 I thought about ditching the FATE grind to just run the Library 6 or 7 times, but I was in a good group, the xp was flowing, so I stuck with it for a while until I’d gotten a bit over a million xp in to the level. Then I took a break, made lunch, did some laundry, read a book, etc. I don’t want to completely burn myself out, ya know? After I logged back in there was another FATE group running, so I joined back up and ground more FATEs until getting a bit over halfway through the level. By then I just wasn’t feeling the FATE grind anymore, so I bailed on the group and queued up for the Library.
The 1st run insta-popped. All 4 of us were level 59, but everyone had been there before and knew what to do so it went very quickly and smoothly. The run itself was worth a little under 500K xp, but I got 125K at the end, and the whole run took less than 25 minutes. Very nice! So I queued up again. And I and 2 dps waited nearly 10 minutes before a tank joined, so even healers don’t necessarily always have the insta-pop. Such is life. The tank was level 60 and the Black Mage was there for the 1st time, however, the BLM dinged to 60 while doing the trash before the 1st boss, so I got to tease him that his game was about to change completely after he got out of the dungeon and finished his job quest….. And interestingly, this run gave me 144K at the end, plus the 25K for taking the newbie through, so that was nice to get a little bit more.
With that run finished, I had just a little over 500K xp remaining to go. I took a screenshot inside the dungeon when finishing the 2nd trash fight took me to needing exactly 500K to go. Well ok, it was actually 499,960, but the thing said 3,388,040/3,888,000 so it looked at 1st glance to be saying 500K. It was a pretty generic screenie otherwise though, so it didn’t make the cut for inclusion into the post.
Anyway — got the insta-pop again for that run. Everyone was 59, but it wasn’t anyone’s 1st rodeo, and I dinged 60 as we completed the dungeon. Yay! All my magic classes are now to 60, so I got my Grandmaster of Magic title. Now the choice as to what to level next presents itself. I’m leaning toward wanting to do the Bard and Machinist simultaneously, since ranged is my preferred play style. Downside there is that I don’t have any gear banked for those classes between 51 and 59 — They’ve got their level 50 gear from the “Realm Reborn” time, but when I got quest rewards for a Disciple of War while leveling through the story, I always took the tank stuff. I’ve got a full set of level 60 i160 gear for them from all the various expert dungeon runs I’ve done, and I can start building an i180 set for them easily enough. It goes quickly so I’d have it done before I got either class to 60 and I’d have that waiting for them anyway. And it’s not like the stuff is expensive on the market board since people seem to toss up their “extra” gear there as they’ve leveled through the MSQ, so it wouldn’t be a big deal to do the leveling gear.
Still and all, I suppose I could try leveling via dungeons and just pick up the dungeon drops for gearing up. That would work, and it’d be a bit slower than simple FATE grinding, most likely, so it’d help me focus more on enjoying the journey instead of “gotta hit 60!” like I’ve been feeling this past week-ish on the AST and WHM. That should serve to prevent burnout too. But knowing me and that I’ve already got all the tank gear from 52-60 banked and ready to go…. I’l probably work the DRK from 36 to 50 and then do all 3 tank classes simultaneously. I’d like to add in the 3rd role again in case a group needs me, ya know? I can do damage or heal now, adding tanking would get me back into my “I can help in any way I’m needed” mode of things. Even if DPS was exactly what the FC group going into the Aetherial Research Facility to help someone get through her story quest needed last night.
Happy Gaming out there!
It took a lot of FATE grinding in the Dravanian Hinterlands and Azys Lla, as well as 2 runs through the Great Gubal Library (6.5-8K xp per mob works out to a little over 500K per run, so that’s also fast XP), I finally made it to 60 “for real” as a healer. I don’t count Scholar since I leveled it as a Summoner. Healing the Library at level 59 didn’t really seem to be much different than healing it at 60 and overgeared. On the 1st run, anyway. That group had a 60 tank and a 60 dps, so the run went really quickly and smoothly. 2nd group was the level 59 tank’s 1st time there so I explained the fights for him. The 2 dps players had been there before and knew what to do, but they were not very good so the fights took forever. The Black Mage never popped Enochian. Sure it’s only a 5% buff, but that’s still 5% . . . . Still and all, we managed to complete successfully, and the only death was during the 1st boss fight when the tank didn’t get out of the way of the insta-kill. I was still able to rez mid-combat and we successfully completed, so it was all good. And the xp was perfect — we killed the final boss and I dinged 60 from the kill xp on it.
The level 60 class quest was very easy when in i179 gear. Essentially you have to kill a mob, then after it’s dead heal it back to full, then kill it again, then heal it again. Was kinda funny. NPC tanked it, so just spammed Stone III for the kill, then turning on Divine Seal for the 30% heal boost made healing it up and ignoring the little adds that try to kill you to stop you from healing it worked out well. And now I have a 2nd “oh snap!” heal on the WHM to boot.
I also capped Esoterics and bought the head piece of that set. I’ve got 45 tokens remaining, so capping next week will take me to 495 which is exactly the amount I will need to buy the foot piece and I’ll finally be done with the left side and will then just need to fill in the jewelry. That costs 375 per piece, so 4 weeks will be enough to buy the 5 pieces I still need. And the jewelry (and belt) can also be shared with the Black Mage, so that will be a nice bump to that job’s gear level even without upgrading the weapon and left-side armor.
I’ve also got the Astrologian to 58 and plan to spend today working the FATEs and after hitting 59 probably running the Library a time or 3. Maybe more. FATE grinding is getting really old, after all, and as a healer I get nearly instant dungeon pops, so that might even be a more efficient way to level anyway. We shall see how I feel when the time comes.